- Joined
- Apr 1, 2013
I'm sure the pve'ers and people who suck at left clicking do lolI quite like it.
I'm sure the pve'ers and people who suck at left clicking do lolI quite like it.
not sure entirely, i was going off the descriptionare you sure this is 70% and not 30%? I'm changing it to 0.80 reduction (it was at 0.30)
I have fixed One and removed Windwalk (for now).
why the nay saying without testing the finished mechanic?Alright it's over
The class is being removed because we arent keeping the library it depends on.After playing the test server i found that hydromancer is the most fun casting class. Then i found out it was being removed and I couldn't beleive it. Can hydromancer please stay in the game? Its one of the only casters able to stand up against melee users...
Because I don't need to log on to know that losing stamina for swinging is not something that most/relevant pvpers are going to be interested in. It's just going to be like when 1.9 first came out and nobody could left click so everyone goes caster or healer.why the nay saying without testing the finished mechanic?
The class is being removed because we arent keeping the library it depends on.
Pretty much what Irish said. It's actually complete garbage, not sure why something like this is being tested again when it was obvious it didn't work the first time.why the nay saying without testing the finished mechanic?
The class is being removed because we arent keeping the library it depends on.
Okay no problem Thanks for explainingwhy the nay saying without testing the finished mechanic?
The class is being removed because we arent keeping the library it depends on.
I mean the concept. I didn't get to test it very well yesterday because the mechanics are a little broken but based on what I DID see it will definitely set a slower pace for combat. Also I'm not a PVEr I'm just a bad PVPer lolI'm sure the pve'ers and people who suck at left clicking do lol
No.The stamina values that are currently on live I think are good, although I have 1 suggestion.
Make it so that if you continue to swing your weapon while at 0 stamina, it will stop stamina regen for 1-2 seconds. Right now what I've noticed is that at 0 stamina you can keep spam clicking on your enemy and just wait for stamina to regen and still get a good amount of hits off. I think it'd be good encouragement to step away for a sec and stop attacking if your stamina reserves run dry.
Just an idea.
This "should" be fixed next push.New issues for samurai. Disgrace was 5 dmg over 10 seconds, should be 120, but now it does 1550 HP over 10 seconds. I think that is a bit high....sammy says it has one and inversion. I am maxed add these two skills tell me I havent learned them yet
necromancer needs some undead pets that can be fully controlled by the necromancer .
a pet that never dissapears and can be revived and some pet skills .
example : vicious charge => pet charges towards to the targetted enemy .
The exp gain for professions is getting buffed, so just hold out a little longer.Profesison exp too low, especially mining and rare ores, excavate is at loot late of a level for miner, and the smeltgold / smeltiron cooldown and mana costs are too high to be efficient.
It was increased to x3 the rate of Combat classes, this may be too little but we'll have to see.Profesison exp too low, especially mining and rare ores, excavate is at loot late of a level for miner, and the smeltgold / smeltiron cooldown and mana costs are too high to be efficient.
This should now be resolved, can you retest?NoviceEngineer broke, cant place pistons, repeaters,...
It has been resolved, also ArtisanCrafter had same problem, but someone has fixed it alreadyThis should now be resolved, can you retest?