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[Hamlet] One - Communist Collective [Neutral]

GraRona

Portal
Joined
Jul 23, 2011
Sorry for the double post, but here is an actual update of the town with labels detailing the different areas.
eufpsm.jpg

The entire town also has a massive area under it. It looks pretty nice so far and will have a large railway hub to any possible future towns as well as more storage, part of the vault, future group builds, and anything else we may need more space for.

Sky to bedrock walls?
 

Zaspar

Legacy Supporter 2
Joined
Aug 13, 2011
Location
NY/MI
Sky to bedrock walls?
On the outside, they're about 10-15 blocks high. From the inside, the walls look pretty massive.

Of course, the wall design is subject to change, and the real town will probably not be at around Y - 35 as it is now.
 

Kalkyte

Legacy Supporter 5
Joined
Aug 17, 2011
Might want to make it above 64, or else creeper explosions can destroy blocks ;)
 

AlexDaParrot

Legacy Supporter 5
Joined
Jan 12, 2011
The level is going to be based upon the height of the highest building in the town; we can light the town to prevent creeper explosions.
 

Kalkyte

Legacy Supporter 5
Joined
Aug 17, 2011
I'm not even sure if regioned areas are susceptible, just thought you might want to consider that if they are.
 

AlexDaParrot

Legacy Supporter 5
Joined
Jan 12, 2011
Our citizens will be highly trained in fighting against any intruders that dare to venture within our terrestrial realm. Also, not a single creep shall be allowed to creep in our town.
 

Tyronus

Legacy Supporter 4
Joined
Aug 5, 2011
Location
Florida
they see me trollin this forum. tryen to ketch me white n nerdy . lol i just made that song!
 
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