AlexDaParrot
Legacy Supporter 5
- Joined
- Jan 12, 2011
@Diffuse
I answered your main question about how we will prevent people from hoarding due to a delay in distribution in the main post, thanks for the input!
Also, @shadowhand Yes, that is exactly our plan. Selective recruitment and dedicated members will make this happen. The Collective is not seeking a mindless swarm of underlings, but instead a coherent, like-minded group of individuals who want to accomplish great things efficiently as a community instead of playing in a "community" only to be acting as a lone wolf much of the time. We are working to build a sub-community that is unlike any other because the Collective has made it unlike any other. If people feel as though they are part of the group and that going somewhere else would be detrimental towards their progress on the server, we strongly believe that they will make every effort stay in the Collective and to aid in making the Collective better than it was when they joined.
I'd just like to make a side point that is semi-related to a point you made shadow about having solid leadership. Many of the people in our community have been on the server for multiple maps, and have held some sort of leadership position in their respective towns. Thus, we believe that almost any of our members [Controlling for time constraints, other non-ingame items] have the ability to lead the Collective. Why build a town upon one solid cornerstone when the whole foundation can be strong?
I answered your main question about how we will prevent people from hoarding due to a delay in distribution in the main post, thanks for the input!
Also, @shadowhand Yes, that is exactly our plan. Selective recruitment and dedicated members will make this happen. The Collective is not seeking a mindless swarm of underlings, but instead a coherent, like-minded group of individuals who want to accomplish great things efficiently as a community instead of playing in a "community" only to be acting as a lone wolf much of the time. We are working to build a sub-community that is unlike any other because the Collective has made it unlike any other. If people feel as though they are part of the group and that going somewhere else would be detrimental towards their progress on the server, we strongly believe that they will make every effort stay in the Collective and to aid in making the Collective better than it was when they joined.
I'd just like to make a side point that is semi-related to a point you made shadow about having solid leadership. Many of the people in our community have been on the server for multiple maps, and have held some sort of leadership position in their respective towns. Thus, we believe that almost any of our members [Controlling for time constraints, other non-ingame items] have the ability to lead the Collective. Why build a town upon one solid cornerstone when the whole foundation can be strong?