macura
What are you ideas for compensating for an Icebolt nerf?
I think that giving back consume to wizards would be a good. With wizard you have a high amount of mana and replenish, this is good, but at the same time bad. The high amount of mana also comes with a high mana cost, so once you are out of mana, you are really out of mana. It takes a very, very long time for you to regen all of your mana. Replenish solves this problem in the short run, but due to its 150s cd you do not have a steady income of mana, but a very sudden and fleeting one. Wizard used to have consume, but it was removed earlier this map. Consume is very good for wizard, because it gives them a little bit higher steady income of mana. I think that wizard needs consume back, because icebolt takes a large amount of mana (21). This is problematic because icebolt is extremely easy to miss and with the nerf it will do very little damage. I would suggest giving wizard consume back, and possibly lowering the mana cost on icebolt. (Depending on how badly it is nerfed)
So my suggestion would be.
Icebolt
deals (x) damage (getting nerfed) and slows target for 4 seconds
cd: 5s
Manacost: 21 (possibly lower if damage nerf is very severe)
Add:
Consume
consume a bone or cookie and gain 10 mana.
cd: 30s
Sidenote: I think that the range for fireblast should be buffed and the cd increased. With the longer range it used to be able to be used tactically, however now it is only being used to get a larger nuke.
I think that...
Fireblast
You blast your target for 130 (down from 150 damage.
Block range: 15 (up from 12)
cd: 20s (up from 15)