c12095
Holy Shit!
- Joined
- Jun 22, 2011
Beguiler changes:
Plaguebomb - Increase damage to 233 from 200. Reduce cooldown from 10 seconds to 7 seconds.
With a 10 second cooldown on plaguebomb and the removal of icebolt from the beguiler, I primarily depend on fireball to kill people which is sometimes pretty hard to land. Piggify works in some situations, except when I take damage, my fireball kills the pig, or my target right click the pig to hop off of it. With beguiler cc being relatively weak, I'd like to propose that plaguebomb revert to what it was before beguiler was nerfed. My class is much better off without icebolt, but depends primarily on skill shots
whilst plaguebomb is on cooldown. In order to compensate for my cc and damage loss, I'd like to see plaguebomb buffed. Feel free to provide your input if you disagree. On my phone atm so sorry for typos if there are any.
I agree with this 100%, beguilers took a 147 damage nerf with the loss of Icebolt. I think it would be fair to revert the nerfs on Plaguebomb and Fireball. As for the crafted crafted suggestions I need to continue to read over everything and see what we can use.