1. Please add a profession that specializes in fishing, that can get increased rewards from fishing and higher chances of rare drops
2. I don't personally need this but it'd also be cool to have a 'Builder' profession that has boosts when building things.
3. I know you already know but this is just to add to the list so I don't forget: farmer skills are almost all broken from what I've seen as a level 35 farmer.
4. Please add a live market like there was pre-reset, and also the ability to sell most ingots to the server if players don't want to wait on the market (of course they would probably get less money for them if they do that ) and free /spawn even when you have chosen a profession.
5. Please make it easier for party members to see where eachother are, maybe a name tag that you can see through blocks for a limited distance or something similar.
6. Less varying in bow shots, sometimes I feel like it takes me 10 shots to kill a skeleton and other times 2, I don't know if it's the damage varying or something else but it's just something I noticed.
7. Clickable text in spawn like there was pre-reset, so that new players can easily pick classes and more importantly please add a section that says, for example "To learn basics about the game go to
hc.to/guide and to learn about your class go to
hc.to/wiki" because I feel like there are a lot of new players asking questions that can easily be found on the wiki.
8.
Towns: some way for strong enough towns and individual people who aren't in towns to take over territory a town owns. Maybe through the amount of money the town/individual has (this probably wouldn't really work well) or maybe some metric that increases every day for each town member that came online (for example a town has 20 members and 5 come on, that town's "power" increases by 50), and the same thing could happen for individuals so if a lone wolf wants to take over a town he can if they're weak enough. In addition, every week a person is inactive it could decrease by 5 to prevent towns hoarding newbies or alts that never play. I just want this because I don't like that there is no way to attack another town.
9.
Towns: There should be multiple town banks of varying sizes that are unlocked as the town levels up, the town leader should have complete control of who gets to view and deposit and withdraw from all of them, in addition a town leader or just town members should be able to
buy more town banks and increase the size of current town banks.
10.
Towns: Town leader should have control over town spawn and choose if it's free or not (if not the money goes into town bank) and where it is in addition to what ranks can use it and what ranks can't, maybe even different costs per rank if the leader wishes. Town spawn, as with all possibly long distance teleports should have a long delay, and I think 10 seconds is plenty.
11. Please add /sethome and /home with a decent delay (10 seconds seems good to me).
If I have more to add I'll just copy and paste this into a new post with the new things added.
I'm sure you've already seen at least some of these, feel free to ignore those.
Thanks for hopefully at least reading this.
I really only had one little thing that could be used for monetization but I'll try to add more with future suggestions.
@Kainzo