Alphesie
Legacy Supporter 6
- Joined
- Jul 27, 2011
As of now the new "Druid" class has abilities much like Cleric and Wizard as you can see on the wiki pages. Yet the equivalents of the skills are less effective than those 2 classes which it's skills are so similar to. Before subjecting similar skills I would like to say Druid is a very versatile class as it has a stun (entangle), rampartvine, which lets you get up walls if they are under 25 blocks high, gills, and earthwall, great for perusing and running away. Yes those are nice skills but they all rely on 2 damage skills and 3 healing skills to be effective as you either need to fight or flight. A druid can be an effective damage dealer if all allocation is put into intellect or an OK healer if all allocation is put into wisdom. But with the lack of one or the other it can't be effective whatsoever which is why I am suggesting either a damaging skills or healing skills increase in effectiveness. Everything here is with 30 wisdom points. To put these into perspective the Clerics level 35 skill SacredTouch with 30 wisdom heals for 317.5 health. The druids best (level 50) healing skill Regrowth heals for 203.75 over 15 seconds. This shows the level 50 druids best healing skill which is overtime is no where near as effective as the clerics level 30 instant cast healing skill. Another example, the druids level 10 skill Rejuvenate heals for a grand total of 137 health over 20 seconds. While the Clerics level 10 HolyAura skill heals for a total of 155 health over 16 seconds as well as healing all party members within 6 blocks. You can see for yourself on the wiki that the druids 4 healing skills done even compare with the clerics 4 lower level heals out of the 6 amazing heals it has. Now for the Druids 2 attacks. Bolt is exactly the same as the wizards bolt and Ire is a bit better than fireball for the wizard but wizard also has icebolt and a bunch of other attacks. So my suggestion for the healing would be to increase the druids healing per second skills and also increase its damage (slightly) for the 2 attack skills it has. Doing this would create a wonderful balanced druid class that would be a nice Cleric/Wizard combo. Thanks for reading and feel free to yell at my if I am being totally irrational.