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  1. Beau_Nearh

    Suggestion Shaman Falls Behind

    Classes should NOT be balanced on how they preform in PVE, period. Thoughts; +Shaman plays more of a supportive role, it's skills reflect that so don't expect it to have a huge damage output +I would like to see the unlock level of firestrike totem swapped with totem recall +remove axe...
  2. Beau_Nearh

    Suggestion [Townships] PVE vs PVP problems

    I do strongly agree with you on this but in terms of balance on this server, it shouldn't just boil down to who has the most money at all. at the moment, I can single handed siege and rob most SR's before half of them even realise what's going on.
  3. Beau_Nearh

    Suggestion [Townships] PVE vs PVP problems

    @devotedworker At the moment for me personally, townships is really starting to be more of a hindrance in it's current state and is really starting to push me away from the plugin all together. It's just not fun anymore, players within certain SR's seem to have given up (look at all the big...
  4. Beau_Nearh

    Suggestion Actual constructive ideas on increasing PvP without decreasing server population

    Suggestion of having factions (not the actual faction plugin); +Have a set amount of 'factions' with premade names/ colour +have it so it costs 250- 500 souls to join a faction (player is randomly assigned to a faction when opting to join one, will stop players stacking certain factions) +have...
  5. Beau_Nearh

    Suggestion Townships Suggestions

    Everytime I read a reply from you, I really do question myself to why I even try give feedback. A coal mine is an optional region and provides the SR with the benefit of producing coal. There are regions in place that can produce the resources needed to keep it going (cobble quarry, logging...
  6. Beau_Nearh

    Suggestion Townships Suggestions

    Thoughts; Coal mine - Making those changes for regents used would really reduce the use of a "Miner hut". If both regions are automated and linked up the a warehouse, the coal mine does produce a decent amount of coal per 24 hours. I would prefer if the actual output was increased (1.5 - 2...
  7. Beau_Nearh

    Suggestion Soul balance history commnad

    I like the idea but; +No personal money is taken from a players account for region costs. The only cost that comes directly from a players account regarding townships is tax.
  8. Beau_Nearh

    Suggestion HeroChat: Need MOTD

    I would really like something like this put in place. It's quite the task to keep up with different people In different time zones.
  9. Beau_Nearh

    Suggestion Farmer should be able to use diamond sword

    I'm going to have to agree with beans on this one, give them wooden swords max. If players really are that keen on becoming the best farmer they should choose a class that uses swords apposed to other tools. On a side note, last time I checked blocking with any type of sword reduces damage taken...
  10. Beau_Nearh

    Suggestion Farmer should be able to use diamond sword

    Suggestion; +Give skill to farmer that acts as looting I or looting II +Long CD (15 mins), warmup (15 seconds), regent (1 emerald), duration (1 min) +Level 35 unlock Thoughts; Farmers shouldn't be given the perk of having the ability of using diamond swords as that aspect should only rely on...
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