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  1. Beau_Nearh

    Suggestion [Townships] Building material update

    Suggestion; +update all region building requirements to meet the new 1.8 interchangeable items ---Fences ---Wood planks ---Doors ---Half slabs ---Stairs (I think that's everything, please tell me if I've missing something out so I can update this post) Thoughts; It's only a small change so...
  2. Beau_Nearh

    Bug flower pot - Soulpress

    If you haven't resolved the issue, check that the biome you're trying to place the pot in is the same as the place where you plan to create the region chest. Because Valorium is a custom map, there seems to be few areas where's there's a good mix of different biomes.
  3. Beau_Nearh

    Suggestion Actual constructive ideas on increasing PvP without decreasing server population

    @munchlaxhero Might be worth saying I did make a suggestion a while back about fixing the current problem in terms of who has the most healers/ support classes within parties. It's a very small read so might be worth having a look; http://herocraftonline.com/main/threads/aoe-buffs-scaling.56398/
  4. Beau_Nearh

    Bug [Townships] Arrow Turret

    Problem; +arrow turret(s) don't target/ fire at player(s) (ran a variety of tests, more info under thoughts) +would randomly use up regents (arrows) Thoughts; I really haven't got a clue to why this is happening. We did do a few initial tests such as removing all players from the region...
  5. Beau_Nearh

    Suggestion [Townships] PVE vs PVP problems

    That's one of the whole points that needs to be addressed. Giving raiders a time frame in which they can raid encourages two things; to recruit players with different timezones & gives more in an incentive to organise a siege when the target SR isn't online. The rate in which the current siege...
  6. Beau_Nearh

    Suggestion [Townships] PVE vs PVP problems

    Well, my whole idea around letting people have such easy access to sieging is to give every SR a chance to raid (takes out the money factor by a lot). The only thing stopping them from raiding the best of the best is the amount of resources they can gather and if they can catch people off guard...
  7. Beau_Nearh

    Suggestion Townships and the Forums

    You've now reminded me that I need to completely redo my townships thread :( But I do agree but I think it should only apply to SR's that are hamlet+
  8. Beau_Nearh

    Suggestion [Townships] PVE vs PVP problems

    @WitchOnaRampage Suggestion for teamwork; +more profession specific regions +more regions require player interaction (automation really cuts this whole process out) Pros; gives more incentives to recruit new players, gives a sort of 'busy actively' within SR Cons; could really stump the...
  9. Beau_Nearh

    @ the people who think ninja isn't broken.

    To think this is still ninja after the initial buff. (It 2 hit a fully armoured dragoon to put it in context).. But I haven't been on in a while so I have no legs to stand on. Edit - I'm pretty sure this was the set values kainzo wanted FYI
  10. Beau_Nearh

    Suggestion Actual constructive ideas on increasing PvP without decreasing server population

    Current problem; Creating regions such as campsites to increase cit count AND provide a personal region for a specific player are too costly to the SR than the benefit the region provides. If this wasn't too much of a pain, I for one would happily add more newbies to my SR.
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