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  1. Beau_Nearh

    Suggestion [Townships] PVE vs PVP problems

    I fully understand this as I have too settled in a PVE zone myself (FerrumMous). But honestly I think there really needs to be counters against the current system that PVE SR's have which is pretty much 'whoever has the most money and materials wins'. From a balance point of view, PVE towns have...
  2. Beau_Nearh

    Recent balance patch

    I was playing as a Dreadknight the other night against a runeblade, my god was it painful but that's a good thing!
  3. Beau_Nearh

    Bug Unable to rebuild a councilroom into a sittingchamber.

    Well I did think doing it my way (creating a sitting chamber as another region apposed to rebuilding council room) was the only way of doing it. Also in terms of the SR being centred. It's not actually centred (from my understanding) around the actual council room/ sitting chamber and is centred...
  4. Beau_Nearh

    Recent balance patch

    Haven't really saw anything else like this on the forums (yet) but I'd like to say great jobs to all involved with the recent balance patch as it seems rogues are actually threats now rather than NPC villagers with swords and the reign of warriors is slowly coming to a haut. Also really enjoying...
  5. Beau_Nearh

    No Reagents huh?

    I agree with; +affecting player econ heavily because there's less things to sink money into now (then again sieges/ townships) +less of a variety of items needed I disagree with; +bringing back regents (makes PVP a lot more fun and less dependable on who's spent the most for regents) +not a...
  6. Beau_Nearh

    Bug Unable to rebuild a councilroom into a sittingchamber.

    The safest way to upgrade though SR tiers would be to just create another region rather than upgrading the existing required regions as; +If that region is destroyed, all previous tiers as well as current tier will be lost as there's nothing to fall back onto in terms of SR required regions...
  7. Beau_Nearh

    Suggestion [Townships] PVE vs PVP problems

    Problem; +PVE based towns have a huge advantage over PVP based towns in terms of defending +PVE raids boil down to who has the most money and materials +There's very few ways to defend and attack or to siege a target +Very few ways to lower a SR's power Suggestion; +New region; War beacon...
  8. Beau_Nearh

    Bug Pyro Skill 'Darkbolt' Not Working in Water

    Just a quick note; Dark bolt can be used in regions where PVP is turned off if the player is hit directly with the bolt itself (managed to do this on visions)
  9. Beau_Nearh

    Suggestion Tresure Hunt Timers

    I would personally really like to see a system like this added as it's been painful trying to keep up with dragoons and people with depth strider. The only problem I can see coming from this though is bigger parties camping the higher tier'd treasure chests.
  10. Beau_Nearh

    Bug [Anvil] Not allowing removal

    Problem; +After placing an anvil, you cannot remove it at all regardless of profession +message reading "restricted completely!" Comes up when trying to remove it/ interacting with it
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