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Recent content by kirinelf

  1. kirinelf

    [Town] - Wyntervale -[Good]-[28]

    Paid 400c. That should be for about 10 weeks, I think? http://i42.tinypic.com/2vtv4oy.jpg
  2. kirinelf

    [Town] - Wyntervale -[Good]-[28]

    Will be popping in tonight to pay for my two weeks of missed taxes, and maybe a bunch in advance.
  3. kirinelf

    Suggestion Windwalk

    That's what actually happens, yes. xD It's just highly stylized to make it seem like a teleport. A flash step, so to speak, hence the Japanese name (Issen = One Flash). Yet another alternative would be a vortex skill of sorts. Similar to the Dragoon's Pull and the Disciple's Forcepull, the...
  4. kirinelf

    Suggestion Windwalk

    A classic samurai skill in many games is Flash (Issen), where the Samurai just plains teleports behind the target, hitting it with a slash (or more, depending on the style and realism) in the process. If I recall correctly, there's a similar skill for the Pyromancer that involves an Ender pearl...
  5. kirinelf

    Suggestion Make sapling farming easier!

    It's definitely a pain, although not impossible. A patient person with time to burn (Such as me afk'ing in a tree farm doing something else while waiting for leaves to decay or actively breaking leaves) can get quite a few saplings quite easily, but not all of us have that time to spend. Having...
  6. kirinelf

    Suggestion EXP Wipe upon Ban

    Too many posts here I agree with, so I'm just gonna post in here saying I agree with pretty much the whole dang system. Good call guys, finally someone steps up. I like xexo's 5 step ban system the best. Normally, I'm honestly leery of anything that has a permaban more than 3 temp bans away...
  7. kirinelf

    [Town] - Wyntervale -[Good]-[28]

    Guys, sorry I've been inactive. Schoolwork is catching up on me. I'll be on this weekend to pay for last week and this week's taxes, so bear with me please.
  8. kirinelf

    Suggestion Heroconomy

    From what I know, there are only two ways of introducing money into the economy. Voting (which is REALLY slow) and mining. Everything else is just a function of trade between players, moving money within the economy. I agree there should be a way to encourage trade between players, but a lot...
  9. kirinelf

    Suggestion Heroconomy

    I know. But it's not very RPG-like to have only one source of money, is it? There should be multiple ways of earning money. Put another way. Why should mining be the only source of money (aside from voting)?
  10. kirinelf

    Tier label

    Post in here for your badges.
  11. kirinelf

    Suggestion Heroconomy

    Johnbaur EvilThor I'm simply saying that currently the only way of really making money is to mine. I'm suggesting that there be other ways of earning money. I'm not unwilling to work for money, I'm just not a good miner. Adjusting the prices of things to accommodate a new method of earning...
  12. kirinelf

    Suggestion Heroconomy

    I don't see how this is going to make professions rare. It's definitely a money sink though. The rich people can just switch to a profession, do what they want, then switch back to their main combat class. Considering the amount of people out there who've already mastered the profs, this won't...
  13. kirinelf

    Suggestion Heroconomy

    I'm not choosing to fight. I'm choosing a Crafter spec that needs to do stuff in the wildy (Only two professions really NEED this. Enchanters since they need levels to enchant, and Miners because they need to mine. Almost every prof levels from mining, like Merchants, but they can just stay in a...
  14. kirinelf

    Suggestion Heroconomy

    Well, I suppose if you do nothing but mine. If you wanna be technical, it's not hard to make money IF you do nothing but aim to make money. I don't mine much, so my only source of money is from voting. Plus, I don't know how to mine efficiently, so I don't get much, AND it's easy to get killed...
  15. kirinelf

    Suggestion Heroconomy

    While there is undoubtedly a lot of coin in the economy, I'd think the bigger problem is the large gap between the rich and the poor or, to put it another way, the long time players and the new players. Currently brain dead, so I can't think of any solutions. I'm just saying that I think having...
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