• Guest, HEROCRAFT PUBLIC RELEASE IS HAPPENING AN HOUR EARLIER! TONIGHT @ 7PM CST GET READY FOR IT! play.hc.to
    Read up on the guides and new systems! Here.
    View the LIVE Map here @ hc.to/map
    Stuck or have a problem? use "/pe create" to to open a ticket with staff (There are some known issues and other hotfixes we will be pushing asap)
  • Guest, Make sure to use our LAUNCHER! Read more here!

Drakenvale

archceaser

Legacy Supporter 7
Joined
Jul 30, 2012
In Game Name(IGN): DoomWolfe

Age(must be 15+): 15

Minecraft Exp: 2 years

Herocraft Exp: 2 months

Spec or intended spec: Necromancer/ Enchanter

Current level: Lvl 31 Necromancer/ Lvl 13 Crafter

What do you like to do? (be honest, you'd be surprised with what we need.): PVP and PVE
What strengths do you bring to the town?: I'm good at building and PvPing

Past Cities/Towns (if applicable): Kuronis

Have you ever been removed forcibly from a town, why? (don't lie, we'll find out): Nope

Are you prepared to pledge yourself to the defense of Drakenvale?: Yes, yes i am

Do you understand The Rules and Regulations?: Yep

Do you have a mic/headset? Teamspeak?: Skype name: DoomWolfe

Were you referred? By who?: None
Accepted.
 

Landini123

Dirt
Joined
Apr 25, 2014
In Game Name(IGN): Landini123

Age(must be 15+): 16

Minecraft Exp: Highly experienced.

Herocraft Exp: About a day's experience.

Spec or intended spec: Paladin/Miner Intended classes

Current level: 14 Lostsoul, 11 Crafter

What do you like to do? (be honest, you'd be surprised with what we need.): Mining and building.

What strengths do you bring to the town?: I'm pretty good at building, so any house I build should add to the town rather than take from it, I'm also pretty good at pvp.

Past Cities/Towns (if applicable): None

Have you ever been removed forcibly from a town, why? (don't lie, we'll find out): Never.

Are you prepared to pledge yourself to the defense of Drakenvale?: Yes! :)

Do you understand The Rules and Regulations?: I do.

Do you have a mic/headset? Teamspeak?: Not currently.

Were you referred? By who?: D3m0nc1ld reffered me.
 

JORIZQUI

ICE ICE ICE!
Joined
Jul 4, 2013
I'll see what I can come up with.

EDIT:
Here you go.

http://imgur.com/a/gS66p

Ok, fair enough.

What about detailing the path a bit more, I feel like the random gravel/stone slabs are a bit too far appart from each other.

Also bear in mind we build within the context of a town, thus the garden seems a bit too wild. I would recomend you implement more structures into your park builds (statues, fountains, walls, stone around bodies of water etc.). We recently finished a park on the east side of DV by the monastery, wich we sadly will need to partially remove to make way for the Capital City wall. You might want to go check that park out, to get some inspiration/ideas.

There are builders who define the following 3 pillars of a good build:

1. Style
2. Atmosphere
3. Purpose

1. By style they refer to the conection there has to be between the different parts of the build. You can't have a nordic house with a pointy roof next to a mediterranean looking villa next to a wooden shack and call it a town. There has to be a point of conection. In Drakenvale, since there are a lot of skilled builders working on exterior arquitecture it is dificult to keep a very defined style, but Drakenvale's theme is medieval - gothic for the builds and renaissance-ish for the harbor and ships.

Of course when talking about nature it is difficult to define a style, that's why I recomend you implement more builds into the park. That way just by using some of the same concept builds in another park you achieve the same style. The lamps could help you with that, instead of just torches on fences what about streetlamps? the easiest desig for those are 3 or 4 fenceblocks with a glowstone block up top surrounded by trapdoors and a halfslab on it, but there are a lot more designs you can come up with. Also the waterfall concept is a win. It needs some more detail to it though.


2. Atmosphere Is very thricky. You can spend hours on a build and fail to achieve the correct atmosphere. Nature builds are very atmospheric. they allow you to block the surrounding sights with greenery, and the water does a lot.

You should maybe customize your trees a bit more, and as I said, a wall around the garden and more greenery could just do the trick. The terrain elevations at the side were a good call, they add a lot. Also, since the Server started using a version of Conquest Resource Pack I have been using that one for the town builds. A good resource pack like conquest helps a lot with atmosphere. Just keep in mind not everyone uses it and don't go crazy with custom blocks.

3. Purpose is a very interesting concept. It rests upon the basis that a minecraft build should make sense, even though minecraft mechanics do not demand such things. For exampe, if you build a mine, you could just have ladders going straight down into the gound, but if you think about it, how the hell would the miners get the heavy stone and ores out? You need to build a lift. The lift of course is just for show and is unusable but it is purpose. There is a lift in DV that is kind of pointless since it goes only like 5 blocks up and you can just follow a road to get up anyways, but it looks like a lift, and that is purpose. You could have just placed 2 signs, but making it look like it would actually work gives it a lot of architectural value.


Please do not view this as an atack on your build or anything. Bear in mind that if I take the time to write all that it's because I believe it is worth it to give you the tips necessary for you to improve.

I believe there are plans to undergo a big garden build righ in the middle of the town. If you want to be a part of it get back to me with some modifications on that garden or do a new one taking into consideration what I wrote up there. Also feel free to use conquest resource pack.

As for a tip on gardens, just follow your gut. Imagine yourself in the garden, would you sit there and read a book for a few hours? Or is it too dark, is there not enough privacy or whatever other things you would dislike in a real one?
 

maklom

Coal
Joined
Sep 10, 2012
In Game Name(IGN): maklom

Age(must be 15+): 14, but I turn 15 in 1 month.

Minecraft Exp: I've played since Minecraft's official release in November 2011.

Herocraft Exp: I've been a whitelisted member for over a year. On the current map I'm quite poor, however, and I havn't chosen my paths, although I've mastered lost soul and crafter. On the last map I was a Pyromancer.

Spec or intended spec: Ninja, Farmer (intended)

Current level: 20, 20

What do you like to do? (be honest, you'd be surprised with what we need.): I'm a very skilled builder and I enjoy farming in Minecraft. I also enjoy raiding, especially in Herocraft, and I like to fight players.

What strengths do you bring to the town?: I'm a member of the Vadact build team and a T2 on the Mithrintia plots server (this requires a huge build to attain). I'm also a skilled PVPer (I have over 6000 kills and a 1.63 ratio on the Overcast Network).

Past Cities/Towns (if applicable): I've never actually been in a town, they all seemed so ugly.

Have you ever been removed forcibly from a town, why? (don't lie, we'll find out): No.

Are you prepared to pledge yourself to the defense of Drakenvale?: Yes.

Do you understand The Rules and Regulations?: Yes.

Do you have a mic/headset? Teamspeak?: Yes.

Were you referred? By who?: No one, I just stumbled on the city and saw the incredible architecture.


I can post pictures of my builds if you need proof
 

Kele

Gold
Joined
Mar 30, 2014
In Game Name(IGN): copee1

Age(must be 15+): 15

Minecraft Exp: 2 years

Herocraft Exp: 1 month and a half

Spec or intended spec: PyroMancer/Smith

Current level: lvl 8 PyroMancer/lvl 5 crafter

What do you like to do? (be honest, you'd be surprised with what we need.): PVP and PVE
What strengths do you bring to the town?: Farming and PvP

Past Cities/Towns (if applicable): Kuronis

Have you ever been removed forcibly from a town, why? (don't lie, we'll find out): Nope

Are you prepared to pledge yourself to the defense of Drakenvale?: Yes, yes i am

Do you understand The Rules and Regulations?: Yep

Do you have a mic/headset? Teamspeak?: Skype name: Valcanica

Were you referred? By who?: None
 

archceaser

Legacy Supporter 7
Joined
Jul 30, 2012
In Game Name(IGN): maklom

Age(must be 15+): 14, but I turn 15 in 1 month.

Minecraft Exp: I've played since Minecraft's official release in November 2011.

Herocraft Exp: I've been a whitelisted member for over a year. On the current map I'm quite poor, however, and I havn't chosen my paths, although I've mastered lost soul and crafter. On the last map I was a Pyromancer.

Spec or intended spec: Ninja, Farmer (intended)

Current level: 20, 20

What do you like to do? (be honest, you'd be surprised with what we need.): I'm a very skilled builder and I enjoy farming in Minecraft. I also enjoy raiding, especially in Herocraft, and I like to fight players.

What strengths do you bring to the town?: I'm a member of the Vadact build team and a T2 on the Mithrintia plots server (this requires a huge build to attain). I'm also a skilled PVPer (I have over 6000 kills and a 1.63 ratio on the Overcast Network).

Past Cities/Towns (if applicable): I've never actually been in a town, they all seemed so ugly.

Have you ever been removed forcibly from a town, why? (don't lie, we'll find out): No.

Are you prepared to pledge yourself to the defense of Drakenvale?: Yes.

Do you understand The Rules and Regulations?: Yes.

Do you have a mic/headset? Teamspeak?: Yes.

Were you referred? By who?: No one, I just stumbled on the city and saw the incredible architecture.


I can post pictures of my builds if you need proof
Accepted! get in-game with myself or another Drakenvale manager, and we would LOVE to see any pictures of builds you are proud of, Drakenvale is very proud and works hard to make the town look as good as it does!
 

archceaser

Legacy Supporter 7
Joined
Jul 30, 2012
In Game Name(IGN): copee1

Age(must be 15+): 15

Minecraft Exp: 2 years

Herocraft Exp: 1 month and a half

Spec or intended spec: PyroMancer/Smith

Current level: lvl 8 PyroMancer/lvl 5 crafter

What do you like to do? (be honest, you'd be surprised with what we need.): PVP and PVE
What strengths do you bring to the town?: Farming and PvP

Past Cities/Towns (if applicable): Kuronis

Have you ever been removed forcibly from a town, why? (don't lie, we'll find out): Nope

Are you prepared to pledge yourself to the defense of Drakenvale?: Yes, yes i am

Do you understand The Rules and Regulations?: Yep

Do you have a mic/headset? Teamspeak?: Skype name: Valcanica

Were you referred? By who?: None
Accepted get in-game with myself or another manager!
 

JORIZQUI

ICE ICE ICE!
Joined
Jul 4, 2013
In Game Name(IGN): maklom

Age(must be 15+): 14, but I turn 15 in 1 month.

Minecraft Exp: I've played since Minecraft's official release in November 2011.

Herocraft Exp: I've been a whitelisted member for over a year. On the current map I'm quite poor, however, and I havn't chosen my paths, although I've mastered lost soul and crafter. On the last map I was a Pyromancer.

Spec or intended spec: Ninja, Farmer (intended)

Current level: 20, 20

What do you like to do? (be honest, you'd be surprised with what we need.): I'm a very skilled builder and I enjoy farming in Minecraft. I also enjoy raiding, especially in Herocraft, and I like to fight players.

What strengths do you bring to the town?: I'm a member of the Vadact build team and a T2 on the Mithrintia plots server (this requires a huge build to attain). I'm also a skilled PVPer (I have over 6000 kills and a 1.63 ratio on the Overcast Network).

Past Cities/Towns (if applicable): I've never actually been in a town, they all seemed so ugly.

Have you ever been removed forcibly from a town, why? (don't lie, we'll find out): No.

Are you prepared to pledge yourself to the defense of Drakenvale?: Yes.

Do you understand The Rules and Regulations?: Yes.

Do you have a mic/headset? Teamspeak?: Yes.

Were you referred? By who?: No one, I just stumbled on the city and saw the incredible architecture.


I can post pictures of my builds if you need proof

Yeah, I would indeed like to see some builds, preferably medieval styled (well, medieval gothic renaissance -ish Drakenvalish styled)
 

archceaser

Legacy Supporter 7
Joined
Jul 30, 2012
@kyurem2613 @JORIZQUI perhaps we could put kyurem to work on the forrest to the east of town? I always wanted a road east to the new gatehouse and a nice magically thick forrest for beauty and protection.
 

JORIZQUI

ICE ICE ICE!
Joined
Jul 4, 2013
@kyurem2613 @JORIZQUI perhaps we could put kyurem to work on the forrest to the east of town? I always wanted a road east to the new gatehouse and a nice magically thick forrest for beauty and protection.

I was planning farmland for that spot, a road surrounded by the farmland that feeds Drakenvale.

You know, decorative farmland, some small wooden windmills and shacks, some wagons full of wheat, grain etc. The hole medieval farmland deal

EDIT: this is more or less my plan for that area:

tY3K7nE.png
 
Last edited:

archceaser

Legacy Supporter 7
Joined
Jul 30, 2012
I was planning farmland for that spot, a road surrounded by the farmland that feeds Drakenvale.

You know, decorative farmland, some small wooden windmills and shacks, some wagons full of wheat, grain etc. The hole medieval farmland deal

EDIT: this is more or less my plan for that area:

tY3K7nE.png
niceee, but is there anyway we can not have the wall right up next to the church blocking my nice window view :p
 

JORIZQUI

ICE ICE ICE!
Joined
Jul 4, 2013
niceee, but is there anyway we can not have the wall right up next to the church blocking my nice window view :p

don't worry about your nice view and better pray to your gods that the region is big enough that we don't have to demolish the monastery XD.

We should start a campain to push for bigger Capital city regions. I fear for my courthouse, that's why I have not finished it for ages, and the military harbor will be oddly outside the region.
 

JORIZQUI

ICE ICE ICE!
Joined
Jul 4, 2013
It has no region anymore. I think it was Prophecy.
How is the region meassuring going?

I feel we need to focus on wall planning in order to undergo the big rebuilding to accomodate the buildings to the regions and guarantee a little bit more of surface security in the future.

It's tedious work, you could try and muster the noobhirrims to do it (Just kidding, but some of the new people who like to build should be happy to lend a hand to prove their worth)
 

JORIZQUI

ICE ICE ICE!
Joined
Jul 4, 2013
Time to reclaim the resources then!
It's a pity really, I was expecting to see where they went architecturally, the base for their wall was very interesting in it's complexity. I also think I recognize the base for the spearmen statues we had in Camelot back in Bastion days just outside their main gates.
 

archceaser

Legacy Supporter 7
Joined
Jul 30, 2012
don't worry about your nice view and better pray to your gods that the region is big enough that we don't have to demolish the monastery XD.

We should start a campain to push for bigger Capital city regions. I fear for my courthouse, that's why I have not finished it for ages, and the military harbor will be oddly outside the region.
It will fit
 

dingytoothpaste

Glowing Redstone
Joined
Sep 12, 2013
The monastery is not being demolished. Do you know how many times Arch got owned trying to build the roof? Too many times.. :p
 
Top