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  2. Greetings Guest!

    We just had a new map! Everything was reset - this is an exciting time! December 21st has embarked Herocraft on a new journey! Enjoy!. Read more here.

  3. Merry Christmas Guest!

    Monsters have stolen Christmas presents! We need your help to get them back! Read more here. We hope you enjoy this Christmas Event on play.hc.to !

    Also there's 30% off on the Herocraft Store! .

  4. Register so you can experience the greatest RPG server ever! Register! Enjoy the server@ hub.hc.to !

Herocraft - Minecraft RPG Server

First off, this patch has been pushed while im away on vacation, so there will be hotfixes im sure.
The biggest releases of this patch are:

WAR / PEACE REGIONS (found on hc.to/map)
Bounty changes (you can now get pvp'd anywhere with an active bounty once every 20 hrs)
Merchant NPCs are available at trade district.

25% off hc.to/exp so take advantage!

For more detailed notes, find them below.
7.2.0 (pre)
- Added the new Heroes info bar, use '/hero infobar' to toggle it.
- Enabled /money balance <name> to view players currency information.
- All southern dungeons now have pvp-on.
- Fixed hc.to/vote's top voters page.
- Added a new command /who <player> to show unified information.
- Re-added /help <topic>
- Adjusted Profession Relic drop rates for 4 and 5. They are now 10 times more common.
- Slightly increased GreaterSoulOre drop rates.
- Bounties have significantly changed.
-- Players may only have an active bounty once every 20 hours.
-- Freshly bountied players have 10 minutes before someone can accept their bounty.
-- Players with bounties can be attacked anywhere by the person who accepted the bounty.
-- When attacking someone in PVP-OFF, you will be open to PVP combat.
-- Costs of bounties have increased to 250s
- Fix an entity crashing issue in spigot / minecraft.
- Lava damage changed from 10% per tick to 5%.
- Fixed various tips and announcement issues and inconsistencies
- Added Drop Boosts to the store (+10%, +20% and +30%) <<< removed until we can fix...
Just wanted to update you guys! If you missed it, we're on 1.8.1 for the server and waiting for 1.8.3 before fixing a majority of lag issues.

We're still on track with the bi-weekly patches and we have the next patch coming this next Friday.

I'd like to host at least one event a week and we can do that on the non-patch fridays so expect something in a day or two in regards to events!

On 01/16/15 -- we'll be having the War/Peace and Physical Token Merchants release!
~~~The Monsters that Stole Christmas!~~~
December 25th - January 2nd

Santa needs your help! Monsters have invaded the homes in Herocraft and have stolen the presents from under every tree! It is now up to the Heroes of Herocraft to step in and claim these presents back so the children of Herocraft can continue to have a great holiday season!

Slay the monsters of Herocraft to recover Santa's presents!

Mobs have a chance to drop a special item that looks like a chest*, called "Stolen Christmas Present". Collect these presents and Santa will visit you and give you a random present**!

How to participate:
  • Collect "Stolen Christmas Present" from mobs (and some ores!)
  • Place the presents in a secure chest of your choice.
  • At the end of the event (Jan 2nd @ 11:59PM CST) or when you have finished participating, create a petition in front of that chest named "Santa, I found some stolen presents!"
  • ONLY OPEN ONE PETITION.
  • Wait for Santa*** to...
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Greetings Heroes!

On December 21th we will be introducing the next installment of Herocraft. Valorium: Survival RPG! We're bringing out "Back to the Basics" - which includes several mechanics returning to the old Herocraft methods to simplify gameplay, encourage more fluid activity and add enjoyment for everyone! There's a few key points to reflect upon, read them below.

New Map - Valorium:
This massive map will be introducing the unification of PVE and PVP to announce the release of Survival RPG. The north continent will be home to PVE players, the south will be home to PVP players. Contested regions will be around the middle and there will be a centralized marketplace accessible by either spawn. Later, there will be methods to openly flag yourself as PVP attackable even in PVP-OFF areas but that will be released in a future update.

Custom Map:
Hand crafted fully generated map, built by hand over 5 months time. You'll have tons of fun exploring every corner of this enchanted landscape!

Leveling Spread:
We've decided that we're shortening the gap between low level characters and high level characters. Level gain is now less than it was so the gap is shorter than before so combat will be more skill based and less grind/time based. Heroes may now select a specialization immediately upon entering the game.

Custom...
Greetings! @Admins @Moderators @Heralds

After several weeks in development, it seems that there's hope for a Minecraft 1.8 release.
We have several plugins that will need to be modified to support this unreleased 1.8 server. We're currently in testing to see whats working and what is not working.

Also, "Winter is coming" back to the basics patch is still on track, so be ready for that on Dec 19th!
http://i.imgur.com/T4MdI3J.png
Every Saturday* at 3PM CST, meet up at the Event Server Arena for a free-for-all PvP bash! Can you come out on top? You can be any class and any level, show up for some good times!

Items do not transfer to/from the Event Server, so don't worry about clearing your inventory. Just show up; gear will be supplied to you!

Rules on Combat
  1. If you have died you are out of the fight. No coming back into the arena (feel free to hang out in the stands)!
  2. You must stay in the arena the whole time, or you lose! FFA doesn't take kindly to cowards.
  3. All rewards will be given to the last man standing - make sure this is you!
  4. Don't bitch, all decisions will be made and assessed by the admins, this is for your fun.
  5. Groups will be disabled during the competition.
Rules for Spectators
  1. Do not to enter the arena after the fight has begun - if you want to play, show up on time!
  2. Do not use ANY Heroes skills during the event in order to minimize lag.
  3. Cheering and booing is allowed, although harassment of players is not!
  4. Do not provide buffs for anyone who is competing, fair fights are a must!
Any player who interferes with the running of the event or shouts harassing/inappropriate comments will be banned from the Event Server.

Rewards:

Savage's weapon of your choice
Stats:...
@Guides | @Admins | @Moderators
As a quick head's up - I will say we had some issues with renewing our hc.to domain - it will be resolved within 24-72 hours.

Until then we have the backup ip for mc.herocraftonline.com that will function to get to the minecraft server.

teamspeak = ts.herocraftonline.com

Thanks for being patient and thanks for reading!
Greetings Heroes!
@Admins @Moderators
We will be rolling out Townships 3.0 to the Minecraft PVP server (then later to PVE). All Township 2.0 regions will decay on Nov 7th. If you are unfamiliar with the abundant amount of changes to Townhips, please read hc.to/townships.

Heroes changes will also be coming in, these changes are aimed to change the scaling from level 1 to level 65 to decrease the gap between players and focus more on skill and gear planning. This is the first step to improving gameplay between time invested.

MythicMobs will be releasing in a very small form, we will be adding randomly spawned bosses to all servers. Each mob will have a chance to spawn a boss mob that may drop better loot, more exp and what have you. The level expansion for mobs for PVP and PVE will be disabled during this time as we live-test MythicMobs.

Last, but not least, we have made Backpacks work server wide - so Central and other servers will transfer items seamlessly (thanks @mung3r!)

Thanks to @Coders and everyone for helping with these changes and we always value and appreciate...