- Joined
 - Jan 7, 2011
 
- Location
 - The 7th Circle of Heaven
 
WAR IS UPON US!
THIS FRIDAY!
THIS FRIDAY!
	Do you trust your town's fortifications? Coming this Friday 02-September-2016 Herocraft will add The War System!
How it works:
		Code:
	
	Declaration: 100 + (YourTownLevel/TheirTownLevel)*20 + (Your Chunks/TheirChunks)*60 - Their Players + YouLevel*50 + PastWarsTogetherIn3Months^5
Surrender: 0 + (YourTownLevel/TheirTownLevel) * 200 - PastWarsTogetherIn3Months^6
	- The attacking town must pay a cost that is determined by the size of their own town (population, tier, chunks claimed) vs the size of the enemy town.
 - You declare war with /town politics war {TownName} and pay the appropriate cost in coins.
 - While at war, both sides are able to place TNT in each other's regions
 - Both towns will halt biome material production until the war is over
 - The war ends when one town reaches the score limit or the non-aggressor town surrenders with /town politics peace {PlayerName or TownName} and paying the surrender cost.
 
- First town to 100 points is the winner
 - 1 enemy town kill = 5 points to your team
 - 1 Ally town death = 5 points to the other town
 - If a town is entirely offline, the other town gets points every few minutes.
 
- The winning town will receive one of every township material the losing town is capable of producing.
 - The winning town will siphon twice the cost of the war out of the losing town's bank.
 - The winning town will receive a Trophy of War as bragging rights with a time/date stamp of the war.
 
			
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