- Joined
- Jan 7, 2011
- Location
- The 7th Circle of Heaven
WAR IS UPON US!
THIS FRIDAY!
THIS FRIDAY!
Do you trust your town's fortifications? Coming this Friday 02-September-2016 Herocraft will add The War System!
How it works:
Code:
Declaration: 100 + (YourTownLevel/TheirTownLevel)*20 + (Your Chunks/TheirChunks)*60 - Their Players + YouLevel*50 + PastWarsTogetherIn3Months^5
Surrender: 0 + (YourTownLevel/TheirTownLevel) * 200 - PastWarsTogetherIn3Months^6
- The attacking town must pay a cost that is determined by the size of their own town (population, tier, chunks claimed) vs the size of the enemy town.
- You declare war with /town politics war {TownName} and pay the appropriate cost in coins.
- While at war, both sides are able to place TNT in each other's regions
- Both towns will halt biome material production until the war is over
- The war ends when one town reaches the score limit or the non-aggressor town surrenders with /town politics peace {PlayerName or TownName} and paying the surrender cost.
- First town to 100 points is the winner
- 1 enemy town kill = 5 points to your team
- 1 Ally town death = 5 points to the other town
- If a town is entirely offline, the other town gets points every few minutes.
- The winning town will receive one of every township material the losing town is capable of producing.
- The winning town will siphon twice the cost of the war out of the losing town's bank.
- The winning town will receive a Trophy of War as bragging rights with a time/date stamp of the war.
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