Pringle285
Legacy Supporter 4
- Joined
- Oct 23, 2011
Dragongarde spawn for the nostalgia and it was great as well One of my favorite spawns, would love to see it used again <3
If you go to the shoutbox, Kainzo said he'd let us know by the end of the night.Is everything on track for the May 27th release?
Woops! Never check the shoutbox. Good to know.If you go to the shoutbox, Kainzo said he'd let us know by the end of the night.
Bring back banker position!I liked the quests bastion had. It was a reason to visit spawn daily, as well as detracting from the grindy feeling of leveling.
On the way to the exchange (if you want one) you could have town shops and limit the amount of towns on the map to the number of shops available.
An alternative way to get people to traverse the spawn would be to offer currency for more than just souls/gold, a baker could purchase bread, cake, pies..., a fisherman could offer currency for fish caught, alchemist potions, librarian books so on and so forth. Instead of an exchange, the spawn could offer many different means of gaining currency in different locations of the spawn. Coupled with daily quests, i feel this would make the spawn more lively, help against map decay, and keep spawn bustling.
For once I agree with you on something.Bring back banker position!
Seriously though: Sounds like a solid Idea. More incentives to make money = more play time. If people can make the large amount of souls needed to buy spawn plots or whatever else we have for currency dumps, people will stick around. Will also mean players can continue to make money, even once the main map is mined out.
I'll take this as a victory.For once I agree with you on something.
It's vanilla generated.Make the map smaller, with less water because we have no boats.
You should not use a hacked client ;-)i should get unbanned on this account ;-)
To quote the quests, I love this idea, but it has to be more than just "kill this, kill that." It should focus on item collection, distance travel, and maybe damage dealt. Like, "collect 30 rotten flesh" or "collect 5 Diamonds."I liked the quests bastion had. It was a reason to visit spawn daily, as well as detracting from the grindy feeling of leveling.
On the way to the exchange (if you want one) you could have town shops and limit the amount of towns on the map to the number of shops available. Get rid of small shops in the trade district, to encourage people to join towns and contribute. If you want a small shop make one in the wilds with a personal region. With town purchased shops, you wouldnt need towns to generate currency through anything other than their town shops. If possible allow for town shops to tax each personal shop depositing the money taxed into the town bank.
An alternative way to get people to traverse the spawn would be to offer currency for more than just souls/gold, a baker could purchase bread, cake, pies..., a fisherman could offer currency for fish caught, alchemist potions, librarian books so on and so forth. Instead of an exchange, the spawn could offer many different means of gaining currency in different locations of the spawn. Coupled with daily quests, i feel this would make the spawn more lively, help against map decay, and keep spawn bustling. I see no issue with letting a new player sit in spawn fishing so they can sell it to the fish merchant to save for an lwc. That time they will be reading chat and hopefully learn some of the ins and outs of herocraft.