arcanegrove
Obsidian
- Joined
- Oct 31, 2011
Use root, slows or what ever befor fireball. Also, a caster would just have to learn how and when to use his spell. If he "needs" to attack, there are other spells he can use, not just fireball.
Bingy just killed me in literally 2 seconds. Root -> Bolt -> Fireball and maybe another fireball then I am dead. Do something about this shit. It's making this server not fun for non caster specs (even though 75% of the server are casters)
It just means that Fireball should have a higher cooldown if anything. A warmup on fireball may have too large negatives...
Your normal attack, without skills can drop me in 6 hits. 6 seconds. While, it takes my class 6 seconds to get you with 2 fireball, that will not kill you. Your class does more damage from behind as well. If I get close enough to use a root + bolt, the after effects would kill me because I leave my self so close to you. So, I'm curious if you play your class right. Do you sneak and use your abilities to creep up on your enemies and swiftly kill them? Or do you charge head on? Because if it's option number 2, your not playing your class right. This, instead of caster error, could just be your own.
People are taking advantage of the situation. The non casters are going to complain about the large amounts of damage until the damage for all the classes is matched, not balanced. Which is not how you intend, nor should. Wizard is my primary class. We have received various nerf's lately that will just continue because everyone who doesn't play it would see the class run into the groud. My question is what if the damage on fireball be altered to 15? and/or given a longer cool down? What if then, still everyone keeps at casters. Just because there are so many? Players don't understand, that as a Wizard my class has been thoroughly altered since the map came out , my root is been changed entirely, the damage on my fireball has been weakened while the distance and speed have increased, we have acquired warm up times on many skills, blink now has a 5 seconds cool down instead of 2. How much more difficult is this class going to get so that others will be beyond easy to use?
So yes, my point is people are lazy and want an easy kill. When they fight someone difficult of any class they complain. A very large majority of the server are casters. It only makes sense that people would complain about them. Considering they're dying from them, because that's who they mostly fight. Fireball should go no lower then 15. A warm up can not exist. The cool down shouldn't be increased either. None of these arguments warrant it. Lowering it to 15 is a stretch.