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Samurai - The Way of The Warrior.

Ruger392

Obsidian
Joined
Feb 5, 2014
I think left click melee dmg at 65 should be 59 let it be higher than goon, considering it will have less equipment weight than any warrior class ?
 
Last edited:

malikdanab

Legacy Supporter 8
Joined
Sep 28, 2011
This
I think left click melee dmg at 65 should be 589let it be higher than goon, considering it will have less equipment weight than any warrior class ?
Without changing other classes, this will be hard because Berserker (Should be the least armor) is 45 and goon is 50. So either you put samurai in between at like 47ish or other classes will need to be shifted around.
 

Ruger392

Obsidian
Joined
Feb 5, 2014
This

Without changing other classes, this will be hard because Berserker (Should be the least armor) is 45 and goon is 50. So either you put samurai in between at like 47ish or other classes will need to be shifted around.
Meant 59 for left click maxed but I think anywhere through 48 armor weight with a 57 attack dmg should be good
 

malikdanab

Legacy Supporter 8
Joined
Sep 28, 2011
Well I could do the config now...So back to the earlier point, What Skills at What LVLS!:

My opinion:
  • Level 5: Strike/Cleave
  • Level 10: Mighty Blow
  • Level 15: Ashura
  • Level 20: Mortal Wound
  • Level 25: Bladegrasp
  • Level 30: Kotesu
  • Level 35: Water Walk
  • Level 40: Honor
  • Level 45: Murasame
  • Level 50: Parry Magic
  • Level 55: Sacrifice
  • Level 60: Masamune
  • Level 65: Inferno Blade
 
Y

ytiggidmas

Here's what I made for us to work with
http://pastebin.com/UarP01yn

if you see any errors, feel free to point them out, but let's imagine this is what we're working with, and provide solutions accordingly.
 

malikdanab

Legacy Supporter 8
Joined
Sep 28, 2011
Here's what I made for us to work with
http://pastebin.com/UarP01yn
Code:
name: Samurai
default: false
tier: 1
parents:
    strong: [ LOSTSOUL ]
    weak: []
description: (Sword) Honorable Warrior of the Bushido Code
secondary: false
permitted-armor:
- LEATHER
- IRON_CHESTPLATE
- DIAMOND_BOOTS
- IRON_BOOTS
- CHAINMAIL
- GOLD
permitted-weapon:
- WOOD
- STONE
- IRON_PICKAXE
- IRON_SWORD
- DIAMOND_SWORD
- GOLD_SWORD
permitted-skills:
    Potion:
        level: 1
    Tumble:
        level: 1
         base-distance: 2
    Bladegrasp:
        level: 5
        stamina: 250
        cooldown: 900000
    Honor:
        level: 10
        stamina: 150
        cooldown: 60000
    MortalWound:
        level: 15
        stamina: 275
        cooldown: 12000
    Aquamdash:
        level: 20
        stamina: 250
        cooldown: 45000
    MightyBlow:
        level: 25
        stamina: 250
        cooldown: 18000
        damage: 175
    Sacrifice:
        level: 30
        stamina: 0
        cooldown: 60000
    Ashura:
        level: 35
        stamina: 200
        cooldown: 4000
        damage: 150
    Kotesu:
        level: 40
        stamina: 200
        cooldown: 4000
        damage: 150
    Murasame:
        level: 47
        stamina: 200
        cooldown: 5000
        damage: 175
    Muramasa:
        level: 55
        stamina: 200
        cooldown: 5000
        delay: 1000
    Masamune:
        level: 60
        stamina: 200
        cooldown: 5000
    Yobidasu:
        level: 65
        stamina: 200
        cooldown: 5000
        delay: 2000
permission-skills:
experience-sources:
- KILLING
- PVP
- QUESTING
expmodifier: 1.0
item-damage:
    Air: 15
    Wood_Sword: 20
    Stone_Sword: 23
    Iron_Sword: 25
    Diamond_Sword: 28
    Gold_Sword: 31
item-damage-level:
    Wood_Sword: 0.29
    Stone_Sword: 0.36
    Iron_Sword: 0.37
    Diamond_Sword: 0.38
    Gold_Sword: 0.40
base-attributes:
    STRENGTH: 5
    CONSTITUTION: 4
    ENDURANCE: 6
    AGILITY: 0
    INTELLECT: -2
    WISDOM: -3
    CHARISMA: 0
base-max-health: 600
max-health-per-level: 3.8
base-max-mana: 340
max-mana-per-level: 2.5
base-mana-regen: 20
base-stamina-regen: 35
base-max-equipment-weight: 45
expLoss: 0.06
wildcard-permission: true
max-level: 65
recipes: [ default ]
I find it a little strange to start off with bladegrasp and not actually get a damage skill to lvl 15. And like we where discussing earlier, the CDs for the skills are way too high.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Code:
name: Samurai
default: false
tier: 1
parents:
    strong: [ LOSTSOUL ]
    weak: []
description: (Sword) Honorable Warrior of the Bushido Code
secondary: false
permitted-armor:
- LEATHER
- IRON_CHESTPLATE
- DIAMOND_BOOTS
- IRON_BOOTS
- CHAINMAIL
- GOLD
permitted-weapon:
- WOOD
- STONE
- IRON_PICKAXE
- IRON_SWORD
- DIAMOND_SWORD
- GOLD_SWORD
permitted-skills:
    Potion:
        level: 1
    Tumble:
        level: 1
         base-distance: 2
    Bladegrasp:
        level: 5
        stamina: 250
        cooldown: 900000
    Honor:
        level: 10
        stamina: 150
        cooldown: 60000
    MortalWound:
        level: 15
        stamina: 275
        cooldown: 12000
    Aquamdash:
        level: 20
        stamina: 250
        cooldown: 45000
    MightyBlow:
        level: 25
        stamina: 250
        cooldown: 18000
        damage: 175
    Sacrifice:
        level: 30
        stamina: 0
        cooldown: 60000
    Ashura:
        level: 35
        stamina: 200
        cooldown: 4000
        damage: 150
    Kotesu:
        level: 40
        stamina: 200
        cooldown: 4000
        damage: 150
    Murasame:
        level: 47
        stamina: 200
        cooldown: 5000
        damage: 175
    Muramasa:
        level: 55
        stamina: 200
        cooldown: 5000
        delay: 1000
    Masamune:
        level: 60
        stamina: 200
        cooldown: 5000
    Yobidasu:
        level: 65
        stamina: 200
        cooldown: 5000
        delay: 2000
permission-skills:
experience-sources:
- KILLING
- PVP
- QUESTING
expmodifier: 1.0
item-damage:
    Air: 15
    Wood_Sword: 20
    Stone_Sword: 23
    Iron_Sword: 25
    Diamond_Sword: 28
    Gold_Sword: 31
item-damage-level:
    Wood_Sword: 0.29
    Stone_Sword: 0.36
    Iron_Sword: 0.37
    Diamond_Sword: 0.38
    Gold_Sword: 0.40
base-attributes:
    STRENGTH: 5
    CONSTITUTION: 4
    ENDURANCE: 6
    AGILITY: 0
    INTELLECT: -2
    WISDOM: -3
    CHARISMA: 0
base-max-health: 600
max-health-per-level: 3.8
base-max-mana: 340
max-mana-per-level: 2.5
base-mana-regen: 20
base-stamina-regen: 35
base-max-equipment-weight: 45
expLoss: 0.06
wildcard-permission: true
max-level: 65
recipes: [ default ]
I find it a little strange to start off with bladegrasp and not actually get a damage skill to lvl 15. And like we where discussing earlier, the CDs for the skills are way too high.
Was a good config to start off, Having damage skill or two first is best.
 

Irishman81

Senior Staff
Guide
Architect
Balance Team
Legacy Supporter 7
Joined
Apr 1, 2013
So any updates? How close are we to getting this on test?
 

malikdanab

Legacy Supporter 8
Joined
Sep 28, 2011
So any updates? How close are we to getting this on test?
If nobody has objects of this skill list:
  • Level 5: Strike/Cleave
  • Level 10: Mighty Blow
  • Level 15: Ashura
  • Level 20: Mortal Wound
  • Level 25: Bladegrasp
  • Level 30: Kotesu
  • Level 35: Water Walk
  • Level 40: Honor
  • Level 45: Murasame
  • Level 50: Parry Magic
  • Level 55: Sacrifice
  • Level 60: Masamune
  • Level 65: Inferno Blade
I'll use your modified numbers and throw them on the config. From there its all about getting the skills coded.
 
Y

ytiggidmas

If nobody has objects of this skill list:
  • Level 5: Strike/Cleave
  • Level 10: Mighty Blow
  • Level 15: Ashura
  • Level 20: Mortal Wound
  • Level 25: Bladegrasp
  • Level 30: Kotesu
  • Level 35: Water Walk
  • Level 40: Honor
  • Level 45: Murasame
  • Level 50: Parry Magic
  • Level 55: Sacrifice
  • Level 60: Masamune
  • Level 65: Inferno Blade
I'll use your modified numbers and throw them on the config. From there its all about getting the skills coded.
looks good, although I like the skill names I threw in(Aquamdash & Yabidasu)
 

Ruger392

Obsidian
Joined
Feb 5, 2014
looks good, although I like the skill names I threw in(Aquamdash & Yabidasu)
No offence but people without knowledge of samurai barely knowns how to pronounce names like kotesu and mursame those are just in another league, possibly give tell us the english meaning ? and we could put that as the name
 
Y

ytiggidmas

No offence but people without knowledge of samurai barely knowns how to pronounce names like kotesu and mursame those are just in another league, possibly give tell us the english meaning ? and we could put that as the name
aquam/aqua is water in latin, yabidasu is japanese for summon/to call

edit: a simpler replacement for yabidasu could be starcall
 
Last edited by a moderator:

malikdanab

Legacy Supporter 8
Joined
Sep 28, 2011
aquam/aqua is water in latin, yabidasu is japanese for summon/to call

edit: a replacement for yabidasu could be starcall
I'll let Kainzo decide that...Anyway preliminary config is DONE! Just need to make some base attribute values and the config "Should...I hope" be good to go. From there its the coders job.
 
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