Kalkyte
Legacy Supporter 5
- Joined
- Aug 17, 2011
I have never liked how only one class can truly be a bounty hunter, ranger, for its track skill. Ranger doesn't appeal to me at all except for this one skill. While this suggestion is aimed to benefit me, and allow me to be the player I want to be, I am sure it will do the same for others.
Most professions are, well, professions. Bounty hunting is definitely a job and so it fits with the rest.
However, this profession should not aid in combat. IE no skills that deal damage, silence, drain mana etc. It should simply provide a means for every class to be a bounty hunter.
Now I know what you are going to say. Track is an important aspect of the economy, rangers earn money from it etc. Well, rangers still have it first off and I really don't care. The whole idea of professions was to make certain aspects of the game more accessible to the people that want them. IE redstone devices to people that also want to PvP. Similarly, this gives bounty hunting to other classes than ranger.
Right now bounty hunting is so annoying if you aren't ranger. You get the first track (15c). You start making your way to the given coords. You stop, /tell a ranger for another (5c), wait for his/her response. Get another coordinate. Run to that coordinate. Stop, /tell a ranger (5c), wait again while the target gets even farther away, etc. And some rangers make you pay them before they track, which means you have to type out '/money pay stupidlongnameblah x' while chasing someone.
Rangers do this: ~bind x /skill track 'target name'. And spam x key.
TL;DR Rangers have an unfair advantage when bounty hunting. Not everyone wants to be a ranger. Adding a bounty hunter profession would make bounty hunting accessible to all.
PS: The forum formats posts lamely. Skills are therefore a screenshot of it before the forums format it stupidly.
@Kainzo
Most professions are, well, professions. Bounty hunting is definitely a job and so it fits with the rest.
However, this profession should not aid in combat. IE no skills that deal damage, silence, drain mana etc. It should simply provide a means for every class to be a bounty hunter.
Now I know what you are going to say. Track is an important aspect of the economy, rangers earn money from it etc. Well, rangers still have it first off and I really don't care. The whole idea of professions was to make certain aspects of the game more accessible to the people that want them. IE redstone devices to people that also want to PvP. Similarly, this gives bounty hunting to other classes than ranger.
Right now bounty hunting is so annoying if you aren't ranger. You get the first track (15c). You start making your way to the given coords. You stop, /tell a ranger for another (5c), wait for his/her response. Get another coordinate. Run to that coordinate. Stop, /tell a ranger (5c), wait again while the target gets even farther away, etc. And some rangers make you pay them before they track, which means you have to type out '/money pay stupidlongnameblah x' while chasing someone.
Rangers do this: ~bind x /skill track 'target name'. And spam x key.
TL;DR Rangers have an unfair advantage when bounty hunting. Not everyone wants to be a ranger. Adding a bounty hunter profession would make bounty hunting accessible to all.
PS: The forum formats posts lamely. Skills are therefore a screenshot of it before the forums format it stupidly.
@Kainzo