Ideas for another Samurai skill(
Kainzo announced to post some)
These are just some of my ideas, feel free to post yours
Frenzy- Your sword is empowered by rage, you attack the target 3 times over 3 seconds.(Bleed renamed & changed to 40 damage per tick , 1 tick per second for 3 seconds.(120 damage total)
Crushing Blow- You smash your sword into your opponent slowing them for 3 seconds.
Crescent Sweep- You knock up your target dealing 60 damage and silence your target for 4 seconds(renamed flyingkick)
Shadow Assault- You hide in the shadows(smoke renamed)
Please refrain from starting arguments and getting this thread locked thanks!
w0nd3rb0y PCmonkey11 @all other mastered/current Samurai's Any ideas/changes?
We are honor bound swordsman of the Bushido. We do not use coward tactics such as Anger, Dirty fighting or hiding! (/end lore)
EtKEnn is right, but (Sorry you guys need a fucking wake up call) its "BIAS" if I put my input >.> (COUGH FUCKING COUGH)
But in seriousness, Berserk refers to Revenge or Anger, I already HATE that skill. I think
Kainzo should rename it or remove it. Cleave is half broken half useless. Personally I enjoy bleed+MW with a BG or One when I can use it. And I use Bash when I can to interrupt casters, however, we have very little to stop kiting classes. I like Sam's ideas, but same reason Berserk doesn't work for me- its not Samurai-ish. Now here are my ideas.
Crescent Sweep- (First off I love this name.) Remove Cleave. Its only purpose is to kill large groups of mobs that you only ever see in events. (Now don't go calling it situational, because we have a few other of those fuckshit skills) ON to my idea though. Keep its multitarget function in, but make it slow (2-3seconds) or silence (0.5sec at most, this way its more of an interrupt, also making Bash less used and giving Samurai another skill)
Honorbound- As your HP gets lower you slightly gain more damage. (Assuming this is even possible at the moment) And I mean SLIGHTLY maybe an increase of 15 at MAX (And that would be if you are dead) This gives reference to fighting to the end.
(Kenn's idea) Banzai- Toss a firework at target and dazzle them. (Possible stun or CC of some sort) This may not be needed if my rework of Cleave is used.
Personally I think Berserk needs the boot and Bladegrasp needs some reworking. First off, we have about 3 to 4 situational skills and that's not including One. Berserk is LAME and kinda useless, we already die fast enough, what possible situation could it be used in? Killing a weak foe faster? Some edge on another samurai? Pssh, its useless in my eyes. Then Bladegrasp, situational, but better. Its for melee users (Or hybrids in some cases) and eventually blocks virtually ALL incoming melee damage. Well this is still a bit lame. Most classes have a plethora of skills that bypass it and if in the case they don't, you NEED to kill them during its duration or you are probably risking death or near death. I think BG should reduce all incoming damage allowing damage to be done, but even casters can't go through it.
Many Samurai can still manage and I won't lie, there are worse off classes, but we will eventually be the weak link in the future. Not to mention we have the smallest combo in the entire game. I might seem like a furious storm in this post, but I seriously LOVE Heroes and I know most aspects of it even if I only play Samurai. I am not bias and I don't want my class to be a god tier class. So trust me on this and please comment on what I have said here.