Cleric's and Paladins never die (in fair teams) when played well. Samurai is win mode in the lower tiers of pvp (spawn camping etc.), but the community consensus is that it is not an extreme outlier in the upper levels. Dragoons are only OP in K/D or streaks. Bloodmage is a strong, incredibly varied class that not many people know how to fight or play. Wizard OP raiding, and decent pvp. Necro's OP if you want a ranged kiting class that never has to land a skill shot (projectile). Scribe OP pvp profession that no one goes because Miner is better for $ and also has a fun pvp bonus.
I find your thread's frankness is the only thing that prevents me from being disgusted by your apathy towards class choice, unless ofc this was not a thread to help you choose your base path so that you can play an "OP" class, but rather just an interesting audit of the balance that HC tries pretty damn hard to maintain. edit: oh, the 2nd thing.
In my opinion, play the class that sounds fun, and trust in the balance of pvp. HC obviously does not want people playing a game in which only 1-2 classes are the best way to go, so that's not the way the game works.
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