Beau_Nearh
Portal
- Joined
- Jan 31, 2014
I don't want to spend 5 hours getting money to siege a town, raiding and PVP is different from sieging a town. I have been inactive for the past week or such because I do have a life outside of herocraft, I play hockey, I go to school and I've had a concussion. I gave you an example of how PVE discourages teamwork and towns as you need no protection or help from anyone else and can do everything solo. If freepers and Indar are both dead then who just got the top 3 in the tourney? Lastly I can get people on if someone is raiding or there is some fighting for sure.
I really don't understand why you think it's going to cost a fortune to create a functioning outpost that can siege. The most money you'll have to spend would be 3500ish (this includes the initial unlock costs and the creation costs). I'm still lost with why you think PVE discourages teamwork, really am lost to why you think this is the case.
If you can get people to log on and PVP, why don't you? There's been two parties of 10 and 7 walking around PVE looking for players to fight. You all say there isn't PVP but there is. You're all either not logged in or you just don't leave your SR's to fight. So regardless of changing the regions on the map from PVE to PVP. Nothing will change other than the fact the player base will decline heavily and newer players getting camped and robbed. Just like the last map.
Note; I've only been camped once personally and that was on the last map. I haven't been camped on this map as I understand some key mechanics now that I didn't back then. Most newer players would be in the same situation.