Am I reading this right? Paladin's base is 90 now? Thats ridiculous considering it used to be 55 and in order to obtain 90 it would require allocation 46 points into endurance. 65 armor for Paladin and 60 for dreadknight is more reasonable.
I think 90 Is really ridiculous too.... I mean.... Well Full diamond - Helmet and Boots is really "too tanky" I think that For Paladin Mayb Full Iron with Diamond Chest or Pants would be good and for DK Full Iron With Diamond Boots
right, but what made them have a chance before?
Paladin still had diamond chest and legs, so what made it come out on top over the others?
Paladin was Nerfed to a diamond chestplate and rest iron, Dk had diamond pants and rest iron (Bastion)
Heres a run down of what I think the reasons These classes could be beat in Bastion where.
Ninja - Had Great Damage
Runeblade - Had Great Damage
Ranger- Never Really could beat Paladin (From when I played ranger/paladin)
Bard - I don't know enough about this class to say
Beguiler - Had Mad CC, a 300 damage plaguebomb, a 120 ish Pulse, and a 120-150 Fireball + fireticks
Wizard - I honestly was shit at wizard but, It was wizards kiting and really good range
Pyromancer - Don't know much but I think it had something with withering being really really like really good
Necromancer - Didn't see the class played enough to say
Cleric - I don't think cleric could win these fights
Disciple - I don't know much about how Bastion Disciple was played
Druid/Mystic - I don't know much about how Bastion Druid was
Bloodmage - BM Won due to its Insane kiting Amazing Damage and Great Sustain
Dragoon - Don't know
Samurai - I think Samurai could beat these classes but again I don't know much about Bastion Samurai play