LightningCape
Holy Shit!
- Joined
- Sep 4, 2012
- Location
- Republic City, Earth Kingdom
Bloodmage needs mana. It would have two heals if it didn't, healing for itself and healing for others. I'd become an abomination.What if BM used no mana at all?
My opinion on skills:
But really, BM NEEDS an AOE heal.
- Siphon Blood: Perfectly fine, besides maybe the warm-up. Maybe reduce/remove it?
- infusion: Really bad IMO-
- Healing: 65->75
- Scaling: 1.375->1.5
- Health Cost: 35->50
- Transfuse: Increase mana gain form 125 to 150
- Bloodbond: Good as it is (Maybe lower mana cost from 40 to 35)
- Blood Gift-
- Healing: 145->250
- Scaling: 2->3.5
- Health Cost: 85->175
- Steal Essence-
- Mana: 185->125
- CD: 25-> 18
- Blood Ritual-
- Mana: 240->175
- Scaling: 0.18->0.25
AoE heals, utility, more support. Yes, this is what it needs. To do those we have to stop thinking in terms of its current skills.
Not saying all current BM skills need to be scrapped I'm just saying they need to be tied together more. The concept of this class allows for some pretty unique and creative stuff.