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  1. Egorh

    Cleric

    I am not a big fan of reducing the warmup on FullHeal, a skill that heals someone to full should be hard to get off. Maybe: Cooldown increase to 40s Mana decrease to 275 Reducing the scaling on Divine Blessing is not going to make the skill weak. 2.75 hp per point of wisdom: 120 + 2.75(40) =...
  2. Egorh

    Cleric

    In the tournament it was used countless times (by a single person) when it should be that the person using revive should only be able to use it once (unless the fight is very dragged out)
  3. Egorh

    A Few Changes We Worked On

    Its a strong skill but it doesn't deserve that long of a cooldown. With this long of a cooldown you practically ruin its group fighting capabilities.
  4. Egorh

    Cleric

    My thoughts on Cleric: FullHeal is too spammable Divine Blessing scales too well Buff Holy Water (you should get a good heal for something you actually need to aim) I also think Guardian Angel is OP but I don't know what the other members think Increase Revive CD (same thing for Druid and...
  5. Egorh

    A Few Changes We Worked On

    I'll be editing the main post to include the things that the Balance Team is concerned about/objects so that it'll be easier to quickly address the problems @Kainzo could you correct my typo in the thread title?
  6. Egorh

    A Few Changes We Worked On

    You also need to remember that the Disciple(s) are going to need to be constantly hitting someone to get the full affect. When before you would miss a hit but not miss any healing. I know from experience that it is fairly hard to hit someone every 0.5s for a good amount of time. The better you...
  7. Egorh

    A Few Changes We Worked On

    I got in teamspeak with both @malikdanab and @0xNaomi to talk about Disciple and put some changes into the config files. What we did: Fist of Jin Reduced the 'internal cooldown' to 0.5s (from 1s) To compensate this change we reduced the healing to 3 for yourself, and 6 for your party We also...
  8. Egorh

    Suggestion Make farmer more desirable

    Farmer used to have much more 'value' than the other professions. It was due to leather. People were dependant on leather because before attributes there was only 2 armor choices for a good chunk of classes; leather, and gold (only a small group of people used gold armor due to the fact that it...
  9. Egorh

    ALERT [EVENT] BATTLEDOME 5v5 | August Edition

    #ibeatpickleninja1v1. But that is only because I am better at left clicking (he out does me in the 'techniques' and 'playstyle')
  10. Egorh

    New Balance

    The only one that really needs to be more stealthy is Ninja. The other Rogue's kits don't rely on being sneaky. Ranger-Just sits there firing arrows then (if you are good you don't need to kite, if you are bad you end up doing a lot of running) Runeblade-Does all its damage straight up Bard-It...
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