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ALERT Herocraft 4.0 - A new hope! Sept 7th

Graink

Portal
Joined
Oct 8, 2011
Location
Canada
:'( I'm going to be 3 hours from home for the next two weeks; most likely without a computer... Good luck to the Sycamorium group if you guys are going to be starting anything without me!
 

Graink

Portal
Joined
Oct 8, 2011
Location
Canada
One comment- Emerald should have a higher price due to it being quite rare.

Actually, if you find a villager, some of them trade 21 wheat for 1 emerald. I don't think putting emeralds as currency is a really good idea cause it's going to get exploited so fast easy on. Trap a villager - make a massive wheat farm - infinite money. I just wanted to be clear on that before anyone else does it.
 

j2gay

Legacy Supporter 6
Joined
May 24, 2012
Location
MI
I am assuming that a new map means no towns to start with and we all need to buy new regions.
 

jazza411

Legacy Supporter 3
Joined
Sep 14, 2011
Location
Australia
Actually, if you find a villager, some of them trade 21 wheat for 1 emerald. I don't think putting emeralds as currency is a really good idea cause it's going to get exploited so fast easy on. Trap a villager - make a massive wheat farm - infinite money. I just wanted to be clear on that before anyone else does it.
Easy fix don't have any villagers on this map.
 
A

alexhoff1

Herocraft 4.0
First off, there isn't an ETA yet (1-2 weeks is our time frame) - there are massive issues with plugins and other things. This will be a COMPLETE wipe. Maps have been archived and all coin/levels/titles (minus Prophet) will be removed. To appease you. We will be releasing the current Dragon map to the current server (current ip = herocraft.zapto.org) and allow for you to play out your remaining days until the great cataclysm. Also, you can access TeamSpeak 3 via TS.DisposableHeroes.Net!​


Why we're cleaning up:
  • Age of map and corrupted biomes/seed changes.
  • Several things need to be reworked and redone that a simple patch cannot fix.
  • DDOS brought down our primary box (it's in transit for repair)
Improvements & Changes (Not exactly set in stone)

  • Better starting setup
    • Crafters now have basic survival skills (SummonPick/Warp)
    • Level 10 and below players cannot PVP.
    • Completely new introduction / tutorial area.
  • Township changes
    • Township banks (both for upgrades and weekly tax).
    • Township tax (now gets deducted every 7 days).
    • Township automation of protection.
    • Township titles for Mayor/SIC.
    • Massive boxy walls and glass domes = ILLEGAL (will be torn down by admins)
  • Leveling Rate
    • Slightly increased the amount of exp lost on death.
    • Greatly decreased the time to master combat specializations.
  • PVP Protection
    • All pvp-off areas have been reduced greatly.
    • Only the immediate and necessary areas have pvp-off.
    • Tutorial area pvp off to introduce newbies to the game.
  • Spawn Plots/Shops
    • Completely automated with BuyRegion
    • "spawn" plots are rented for lesser prices every 2 weeks to a month
  • Economy Changes
    • Gold no longer trades for high coin.
    • Emerald is the new currency item.
    • Trade District will be overhauled/changed.
  • The Nexus / Multiverse
    • Museum Maps.
    • Special Maps/Events.
    • Creative Worlds.
  • Quest EXP
    • (Not done yet)
  • Donation Revamp
    • Changed the perks around.
  • Staff Changes
    • New Admin -> ????
  • 1.3 Changes
    • Enderchests (Probably going to Merchant).
    • Villagers will be highly sought after to trade.
This is a short list - the more detail list will come as we can.


Really? ):
 

Alator

Ancient Soul
Moderator
Legacy Supporter 7
Remastered Tier 2 Supporter
Joined
Jan 17, 2011
    • Villagers will be highly sought after to trade.

The RPer in me says "Please stop destroying the villages!" /begs

One comment- Emerald should have a higher price due to it being quite rare.
Emeralds will also be tradable to villagers (as of now), so you will have to choose what you want to use them for ;)
 
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