lol aph taking xrays of our mushy farmDid you people forget about porkchops? Which is infinite and uhh like 3-5x better than bread? derp.
See my attachments below for one of the reasons mushroom spread was turned off.View attachment 446
View attachment 447
This is retarded, while I love the idea of it, it is heavily taxing the server... ESPECIALLY when people use huge redstone or lagstone contraptions to autofarm it.
I'll tell you something you good for nothing lasagna whore, bask in the glory of what was our mushroom farm.Fizze, what a photo bombing slut. What do you have to say for yourself?
Food should ALWAYS be the players healing priority. We can't lug beds around everywhere we go, so that just leaves healers. Healers are people, not little health dispensers that you can tow around on your daily excursions into the wilderness. Healers should keep doing what they always do: healing people in the midst of combat.From what i've heard, @Kainzo doesn't want food to be players healing priority, if you want a heal, go sleep in a bed or find a healers, that's what i here for dammit. And as for using soup in combat, that entire concept breaks pvp all together, it turns combat from who has the better skill to who can eat food the fastest.
The OP said that he couldnt eat bread fast enough to stay alive, your a mage, your supposed to be in the background using your ability's not up in a players face taking damage.
Food is only supposed to be a miner heal if your at your house or in a mine and you fall, you carry a stack of wheat and craft it when necessary, not something you use to win battles.
jwp
Food should ALWAYS be the players healing priority. We can't lug beds around everywhere we go, so that just leaves healers. Healers are people, not little health dispensers that you can tow around on your daily excursions into the wilderness. Healers should keep doing what they always do: healing people in the midst of combat.
I can't be in the background at all times. During pvp, when I have other players on my team sure, I get them to tank damage for me. But when I'm on my own, leveling up agaisnt mobs, I have no choice but to engage them in close quarter combat. I couldn't even get any experience. I would sling 2 fireballs, and the residual damage would kill the monster before I could gather enough mana to cast another fireball.
Also, Players hit for more damage than food can heal. Once you actually engage in pvp, there's no point in switching from your weapon to your food. You will wind up dead. Pretty much all pvp attacks do more damage than food heals. Food is not used to win battles, and it never has been.
Agreed. Think it would be a lot more fun to level as a party but I hardly see that happening at all, other than maybe the opening of the training area which now seems relatively deserted. Maybe I'm just not logging on at the right times.Kain has always wanted teamplay, so you should never be leveling alone, you should do it in a party, the whole reason party xp bonuses exist. Theirs even a training area kain set up for wizards and druids to port you to to lvl as a party.
I agree that you won't always have a chance to be in a party, but that doesn't mean you have to be in the mobs face to fight them. Just test how many fireballs a mob can take (wait for fire dot damage to take full effect) and see how you can make it so that the last fireball kills it on impact instead of the residual damage. Just a suggestion as this would pretty much eliminate a need for food for mob grinding, and this is how I trained on creepers without ever taking more than 2 cooked porks with me on any training run. Although, I do admit sometimes it gets a bit frustrating when the mobs do die from fire damage because their health was lowered by fall damage or something. But in the long run, I'm sure eventually you'll be able to do it in your sleep.I couldn't even get any experience. I would sling 2 fireballs, and the residual damage would kill the monster before I could gather enough mana to cast another fireball.
Not everyone should be forced to work in a party, it should be optional. It's a real pain to assemble a team, meet up somewhere, only to have someone need to log out in order to take care of something else. It's great that teamwork is encouraged, but it shouldn't be mandatory.The only people who do more damage than soup are spec'ed rogues, other than that everyone one else hits for 10 or less.
And no, food should NEVER be a healing priority, Kain has always wanted teamplay, so you should never be leveling alone, you should do it in a party, the whole reason party xp bonuses exist. Theirs even a training area kain set up for wizards and druids to port you to to lvl as a party.
And would lugging a bed with you be that much of a problem, you have to kill 3 sheep(one if you keep sheers with you like me) and get 2 logs (1 for a bench) to make one. And bam, your back to full health, the bed healing system actually is the closest they're going to get to my idea as food being forced to have a warmup and heal-over-time system that breaks on movement or damage. With that in mind, i think food could just be removed all together.