• Guest, we are doing a new map (refresh) for Herocraft. Gather your friends and get ready! Coming next Friday, 06/28/24 @ 7PM CT play.hc.to
    Read up on the guides and new systems! Here.
    View the LIVE Map here @ hc.to/map
    Stuck or have a problem? use "/pe create" to to open a ticket with staff (There are some known issues and other hotfixes we will be pushing asap)
  • Guest, Make sure to use our LAUNCHER! Read more here!

Township Question

Watermelon_01

Legacy Supporter 2
Joined
Oct 14, 2014
Location
Hilo, Hawaii
Recently I've been too busy/missing town members to really get it set up.
Normally I shove whatever reagent is needed most (Carrots) mostly in the chest. Followed by a few others. After that I would get an engineer to place a hopper on top and place a chest on those, and make a tower full of carrots, water buckets, or whatever else would be needed.
If the reagents aren't in the chest but in the hoppers, does it still work normally? Won't just the stuff in the chest be sent out on the tick and then replaced by the hopper's items, not being sent because its a tick, its instant.
 

LordZelkova

Ashen One...
Legacy Supporter 8
Joined
Jul 3, 2011
If the reagents aren't in the chest but in the hoppers, does it still work normally? Won't just the stuff in the chest be sent out on the tick and then replaced by the hopper's items, not being sent because its a tick, its instant.

Ok, this is how it works:

Shack asks for 64 carrots.
Warehouse has 64 carrots.
Shack now has carrots.
Hoppers now begin to refill the Center Warehouse chest.
By the next town tick, the chest has already been filled.

The point of the hoppers an extra chests are to make the warhouse more "Set and Forget" instead of "Set and restock every day"
 

LordZelkova

Ashen One...
Legacy Supporter 8
Joined
Jul 3, 2011
Can the hoppers be going into the region's chest from other chests or just from hoppers?
Hoppers still work the same as in vanilla. So you can place chests on top of em and they'll pull the items out and put em into the center chest.
 

LordZelkova

Ashen One...
Legacy Supporter 8
Joined
Jul 3, 2011
I think the warehouse just put the items in a chest with it's own regions...
Trust me it doesnt. The way it works is it takes any item in the center chest, and checks for any other region that asks for that item. If a region has room it takes that item.
 

Watermelon_01

Legacy Supporter 2
Joined
Oct 14, 2014
Location
Hilo, Hawaii
Trust me it doesnt. The way it works is it takes any item in the center chest, and checks for any other region that asks for that item. If a region has room it takes that item.
idk, I looked in a chest in the warehouse and found some carrots in it that I didn't put there before
 

Watermelon_01

Legacy Supporter 2
Joined
Oct 14, 2014
Location
Hilo, Hawaii
So this is an issue I've been having with myself taking my LWC's into the town, when the sr is destroyed (the town is gone nada zilch), will the lwc's be removed from the player or lose the protections all together? Also I'd like to know about this same situation for a normal town region (ex. shack).

1 more question... if the land over an LWC is claimed by a different player, will the original creator lose his perms to the LWC?

These questions I'd just like to know if anyone has ever learn something of it. Just wanna be careful and foresee places where bugs may be, please please please don't try to test these scenarios unless you are Kainzo and have access to commands to get 20,000,000,000,000,000 souls instantly. :)
 

Beau_Nearh

Portal
Joined
Jan 31, 2014
So this is an issue I've been having with myself taking my LWC's into the town, when the sr is destroyed (the town is gone nada zilch), will the lwc's be removed from the player or lose the protections all together? Also I'd like to know about this same situation for a normal town region (ex. shack).

1 more question... if the land over an LWC is claimed by a different player, will the original creator lose his perms to the LWC?

These questions I'd just like to know if anyone has ever learn something of it. Just wanna be careful and foresee places where bugs may be, please please please don't try to test these scenarios unless you are Kainzo and have access to commands to get 20,000,000,000,000,000 souls instantly. :)

LWC's - they are dependant from SR's so they shouldn't be affected at all.

Shacks - They will loose all protection if an SR is destroyed completely.

LWC's In someone's SR - As far as I know, the chest itself will remain locked so they can't access it at all. You however will be able to access it as player interaction with chests has been turned on within SR's. The only way they can deny you access to that LWC chest would he to cover it up with a block.
 

Watermelon_01

Legacy Supporter 2
Joined
Oct 14, 2014
Location
Hilo, Hawaii
LWC's - they are dependant from SR's so they shouldn't be affected at all.
Thanks, really hope this is true :)
Shacks - They will loose all protection if an SR is destroyed completely.
I know this, I meant if an lwc is in a shack and the shack is destroyed.
LWC's In someone's SR - As far as I know, the chest itself will remain locked so they can't access it at all. You however will be able to access it as player interaction with chests has been turned on within SR's. The only way they can deny you access to that LWC chest would he to cover it up with a block.
I assume (but will ask just in case) that this applies to pr's too.

Not a township question but can you lwc someone else's lwc? No, correct?
 

WitchOnaRampage

Legacy Supporter 9
Joined
Jul 15, 2012
Location
Australia
LWC's - they are dependant from SR's so they shouldn't be affected at all.
Agreed.

Shacks - They will loose all protection if an SR is destroyed completely.
Actually this isn't the case atm but it's being discussed how this will be dealt with. Atm if the SR goes down, the regions still stand.

LWC's In someone's SR - As far as I know, the chest itself will remain locked so they can't access it at all. You however will be able to access it as player interaction with chests has been turned on within SR's. The only way they can deny you access to that LWC chest would he to cover it up with a block.
It used to be that you couldn't make a region over someone else's LWC... not sure how that's working now... or am I confused on this one (I might well be, lol).
 

Beau_Nearh

Portal
Joined
Jan 31, 2014
Thanks, really hope this is true :)

I know this, I meant if an lwc is in a shack and the shack is destroyed.

I assume (but will ask just in case) that this applies to pr's too.

Not a township question but can you lwc someone else's lwc? No, correct?

Oh, I see. LWC's will not loose their protection if they are within a shack and it is destroyed.

PR's - correct, the LWC should not be affected by any personal regions put over the top of them.

LWC someone's LWC - as far as I know, this isn't possible at all.
 

Beau_Nearh

Portal
Joined
Jan 31, 2014
Agreed.


Actually this isn't the case atm but it's being discussed how this will be dealt with. Atm if the SR goes down, the regions still stand.


It used to be that you couldn't make a region over someone else's LWC... not sure how that's working now... or am I confused on this one (I might well be, lol).

Oh really? I'm really surprised that regions would still keep their protection as originally, only the top tier housing region had this ability (plus it really takes away from siege'ing).

I thought townships was completely different to LWC's. Because I do know of a LWC being claimed within a townships 2.0 region on the previous map. Both players couldn't access the chest due to it being an LWC and having a block placed over it.
 

WitchOnaRampage

Legacy Supporter 9
Joined
Jul 15, 2012
Location
Australia
Oh really? I'm really surprised that regions would still keep their protection as originally, only the top tier housing region had this ability (plus it really takes away from siege'ing).

The regions don't go down automatically just because the SR has gone down (disappeared or been disabled).

The intent was that the regions lose the SR's TNT protection. So if some of a region's required blocks were taken out by a siegecannon then yes, the region would go down.

And yes, the top tier housing (Estate) was designed to have independent immunity to TNT.

When I say "was", I'm actually saying I'm not clear on the current situation, and whether siegecannons are actually working atm.
 
Top