Yeah, though it is just barely better then dragon, and dragon armor is cheaper.
but my light armor values are rediculously high also (DragonScale is beastly) - 720 armor atm and it's not fully upgraded (also no shield)Ah yes Shadowmere sorry. Was a little wiped after a long sesh of SkyrimShadowmere*
The nightmother bitch creeps me out though.I'm level 10 I think and have about 200 mana.But I'm putting side points into stamina and health. And for some reason, I was doing thieves guild quests. lol.You have 270 Health? My pure mage at level 26 has ONLY points into Mana. I need to check but I think I'm sitting on about 500 mana. Including morokai and archmage robes with an amulet and ring I'm sitting at 300% mana regen. COME AT ME.
mages dont need any points into stamina, melee fighters put points into it because power attacks use stamina and heavier armor makes the bar drain faster when sprinting. If your playing mage right, you have all points in mana and use magic shields for your fightsI'm level 10 I think and have about 200 mana.But I'm putting side points into stamina and health. And for some reason, I was doing thieves guild quests. lol.
Stamina increases your carrying capacitymages dont need any points into stamina, melee fighters put points into it because power attacks use stamina and heavier armor makes the bar drain faster when sprinting. If your playing mage right, you have all points in mana and use magic shields for your fights
Which is hawt for phatty lootzmeh, the only items i keep are things with high value and things i can disenchant, plus all the gems metals i need to make gear and such.Stamina increases your carrying capacityWhich is hawt for phatty lootz
You won't gain any benefit with an armor rating over 567. An armor rating of 567 gives a 80% damage reduction, which is the cap.Im gonna cheat and lookup the exact values and best dual enchant/blacksmith improvement gearing to do this and figure it out. It's feasible to probably hit over 1k armor.
You won't gain any benefit with an armor rating over 567. An armor rating of 567 gives a 80% damage reduction, which is the cap.

Why would they cap it? `.`Armour is seriously OP at the moment, I used my warrior acc to decimate Riverwood, Solitude, Windhelm and Dawnstar without getting below 1/2 hp or using Shouts, when I tried it without armour I barely survived and had to sprint away and use Unrelenting Force to keep the guards from catching me. At the same time, things like Archery are a little underpowered. But it'll be fixed up eventually if you keep up with the patches/mods.
amgroma made it if you want oneOff topic, but @shadowhand you have an awesome signature