I have some suggestions for revamp #2.
Beguiler- Beguiler has two damage dealing skills until level 55: Fireball and Pulse. Plaguebomb should be moved to level 25 but have a damage increase per level. You summon a plagued sheep which deals 40+ 3 hp per level damage to targets within 5 blocks. It would do the same damage as in game. (I think it does 235) But would balance out the class a little at lower levels. This goes along with Eldrylars idea to balance out the classes levels.
Wizard- EDITED wizard out. Werwew said it was balanced. I was mostly wondering about it. 4 seconds seem a little long
Samurai- Could the armor be changed back to the Chain with iron boots. This isn't Samurais raging that they have to use diamond armor. It is just that the Chain with iron boots looked much better.
Ill go some more on the test server and see if there are any other suggestions
Beguiler- Beguiler has two damage dealing skills until level 55: Fireball and Pulse. Plaguebomb should be moved to level 25 but have a damage increase per level. You summon a plagued sheep which deals 40+ 3 hp per level damage to targets within 5 blocks. It would do the same damage as in game. (I think it does 235) But would balance out the class a little at lower levels. This goes along with Eldrylars idea to balance out the classes levels.
Wizard- EDITED wizard out. Werwew said it was balanced. I was mostly wondering about it. 4 seconds seem a little long
Samurai- Could the armor be changed back to the Chain with iron boots. This isn't Samurais raging that they have to use diamond armor. It is just that the Chain with iron boots looked much better.
Ill go some more on the test server and see if there are any other suggestions