since when is killing people trolling. This is a Hardcore PvP server. I understand what you mean with deathchestss in towns but 75% of the time what they do is tunnel around to get to it. But in the other areas where there is nothing around for several thousand meters? what do you have to fear then? an unarmed pally showing up and slapping you a few times? Then it is literally just you sitting there waiting. That doesn't add anything to the game. All it adds is 6 more minutes of you doing absolutely nothing. They died, in real life that means game over, you don't get your stuff back, in fact you don't even come back. I've seen other servers that perma ban you for dying. That's a little extreme but HC is supposed to be a hardcore server. You shouldn't even get a chance to get your stuff back. Whether the repercussions of this being you can only take so much of the loot, some loot is destroyed, it takes a minute or so to loot the item. You don't want to punish the players that try to add the the excitement of the game. You don't want to punish the raiders either because that's what they want to do on the server. The raiders are already at a huge disadvantage going against a whole town and their allys. Their only advantage is stealth, and if you kill someone you lose that advantage instantly. That is a big enough repercussion.
So you're saying that we should make things more hardcore for the builders and less hardcore for the raiders, even though the raiders currently have tons of advantages over the raided.... right...... sure... makes sense.
How the hell are raiders at a disadvantage? They too can get ''allys'', and plus, raiders are the ones that can use group teleport, that can camp, that can get though 1x1 holes, and soon enough, they'll be able to blast through with TNT. If anything, the raiders are the ones who are OP. Making them wait, what, 5 minutes for items? That's reasonable, they camp towns anyway.
Also, ''75% of the time...'' where did this number come from? For me, I hardly ever get my items back from a deathchest; the raiders camp it, so I don't get my stuff.
Finally, why mention HC being hardcore? Why bother, seriously, when you are just trying to justify an arguement using a very broad term. I though HC was ''hardcore'' when they put restrictions on blocks/tools/armour, then they made MOBs more powerful, and now you ask for more? Who are you to decide what is hardcore and what isn't?