Sidgil
Legacy Supporter 3
- Joined
- Jul 30, 2011
- Location
- Washington, USA
In an effort to remove this stagnation caused by raiders sitting in the Graveyards, I propose a PVP cooldown. Upon death, you will receive a PVP-OFF state while in a No-PVP area (not spawn). This timer would last say 2-3 minutes, and afterwards you would be targetable in the graveyard.
For those wanting to avoid a fight, well there is Redstone at almost all of the graveyards.
This cooldown would NOT reactivate until the player died once again. This creates an added risk to PVPing and will force raiders to fight instead hiding in the graveyard and waiting for their opponent to get bored and proceede to walk away.
This also stops raiders from running into the Graveyard when they are suddenly outnumbered by the defending region.
ADDITIONS:
Its been suggested to me that this should maybe only apply to spec'd players.
EDITED 6/7/13 6:51 am PST
For those wanting to avoid a fight, well there is Redstone at almost all of the graveyards.
This cooldown would NOT reactivate until the player died once again. This creates an added risk to PVPing and will force raiders to fight instead hiding in the graveyard and waiting for their opponent to get bored and proceede to walk away.
This also stops raiders from running into the Graveyard when they are suddenly outnumbered by the defending region.
ADDITIONS:
Its been suggested to me that this should maybe only apply to spec'd players.
Maybe make graveyards one way out no way in but death.
EDITED 6/7/13 6:51 am PST