Flippintuna1
TNT
- Joined
- Dec 11, 2011
PvP logging has gone through many changes throughout HC. I started in zeal where it was highly illegal to cb log and players got in trouble for it. Dragon guard it wasn't so bad because nobody really did it. But now that this new system has been introduced it happens left and right.
A ninja just has to use smoke and then run away 3-5 blocks so he can log out. Only way to stop it is to get lucky and hit him after he smokes.
A dragoon can superjump and then jump in mid air and log out nearly right after they land without punishment.
A runeblade/Sammy can use one and for those 10 seconds it has the advantage it can log out.
Disciple can forcepush and then logout before the target can get back.
A wizard can root and then log out because it doesn't give a combat tag,
I personally think this is unfair and very irritating because it takes away the satisfaction of getting a kill. It makes it so you don't get their items.
This could be fixed in multiple ways:
1: extend combat tag to 20-25 seconds.
Pros:
players would be less able to log out during a fight
players would not be able to heal during a fight
Cons:
would make killing mobs harder because you couldn't heal
could be irritating if your friend hit you or something
2: Make it so a npc would spawn on you if you logout and would dissapear after 10-15 seconds.
also add a /logout command which would allow you to logout after 10 seconds of slow 4 and would break on combat
Pros
would make combat logging nearly impossible.
would make logging out as you see an enemy nearly impossible.
Cons:
none that I can think of
A ninja just has to use smoke and then run away 3-5 blocks so he can log out. Only way to stop it is to get lucky and hit him after he smokes.
A dragoon can superjump and then jump in mid air and log out nearly right after they land without punishment.
A runeblade/Sammy can use one and for those 10 seconds it has the advantage it can log out.
Disciple can forcepush and then logout before the target can get back.
A wizard can root and then log out because it doesn't give a combat tag,
I personally think this is unfair and very irritating because it takes away the satisfaction of getting a kill. It makes it so you don't get their items.
This could be fixed in multiple ways:
1: extend combat tag to 20-25 seconds.
Pros:
players would be less able to log out during a fight
players would not be able to heal during a fight
Cons:
would make killing mobs harder because you couldn't heal
could be irritating if your friend hit you or something
2: Make it so a npc would spawn on you if you logout and would dissapear after 10-15 seconds.
also add a /logout command which would allow you to logout after 10 seconds of slow 4 and would break on combat
Pros
would make combat logging nearly impossible.
would make logging out as you see an enemy nearly impossible.
Cons:
none that I can think of