- Joined
- Apr 10, 2012
- Location
- United States
Currently leveling is an absolute mess (Mob Arenas will help I am aware). However currently the HP scaling on mobs is ridiculous especially after being forced into dungeons to level.
So let me provide a statistic from my experience personally. I've recruited about 6 mutual friends from other servers, games and only 1 of them has stuck through the grind and played. I've asked all of them why they haven't came back to play and every single one of them said leveling is too hard, boring.
So I went out on a brand new class and walked my way to a dungeon because mobs throughout the world are nearly non existent. I could not level by myself it was way too hard unless I had heals. Dungeons are filled and I mean filled with mobs and the high HP due to its distance from spawn makes it even worse. Unless you are with someone else leveling is no bueno.
Please remove the HP scaling on mobs and put it back to normal health it will do us all a favor for new players and veteran players. "BUT WERWEW MOB ARENAS ARE BEING ADDED IN." -Average Ignorant HC Player
Yes MA's are being readded but which party wants to invite the noob who joined HC solo to their mob arena group? Back in DG MA's were fun it still took a decent amount of time to level. (DG's leveling grind was quick without MA's at all) and whose to say MA's plus mob scaling will make them easy? They will probably be even harder then they were in DG and that was without scaling. The MA's required strategy and taunting (Hey taunt is still ridiculously broken and doesn't taunt mobs anymore).
Now for townships.
I really think the population cap prevents some towns from recruiting. Towns are very time consuming and costly to upgrade and I rarely see towns recruiting anymore its a very rare occasion. I actually don't know what the majority of newer players do. Player counts are over 100 but a majority of them aren't in towns etc. is it just constantly cycling new players or are the new players leaving because they A) have nobody to play with and towns aren't recruiting and B) Overwhelmed by the heroes plugin (Take into consideration a majority of the new players do NOT use macro mod and they use item binds which makes killing the high hp mobs tougher for them). I think township caps needs to be more lenient or removed completely.
Overall those are just 2 main points but I think as a community we can all brainstorm ideas to help make the server more welcoming to new players because as of now its a big pain in the ass to play some of its main aspects.
So let me provide a statistic from my experience personally. I've recruited about 6 mutual friends from other servers, games and only 1 of them has stuck through the grind and played. I've asked all of them why they haven't came back to play and every single one of them said leveling is too hard, boring.
So I went out on a brand new class and walked my way to a dungeon because mobs throughout the world are nearly non existent. I could not level by myself it was way too hard unless I had heals. Dungeons are filled and I mean filled with mobs and the high HP due to its distance from spawn makes it even worse. Unless you are with someone else leveling is no bueno.
Please remove the HP scaling on mobs and put it back to normal health it will do us all a favor for new players and veteran players. "BUT WERWEW MOB ARENAS ARE BEING ADDED IN." -Average Ignorant HC Player
Yes MA's are being readded but which party wants to invite the noob who joined HC solo to their mob arena group? Back in DG MA's were fun it still took a decent amount of time to level. (DG's leveling grind was quick without MA's at all) and whose to say MA's plus mob scaling will make them easy? They will probably be even harder then they were in DG and that was without scaling. The MA's required strategy and taunting (Hey taunt is still ridiculously broken and doesn't taunt mobs anymore).
Now for townships.
I really think the population cap prevents some towns from recruiting. Towns are very time consuming and costly to upgrade and I rarely see towns recruiting anymore its a very rare occasion. I actually don't know what the majority of newer players do. Player counts are over 100 but a majority of them aren't in towns etc. is it just constantly cycling new players or are the new players leaving because they A) have nobody to play with and towns aren't recruiting and B) Overwhelmed by the heroes plugin (Take into consideration a majority of the new players do NOT use macro mod and they use item binds which makes killing the high hp mobs tougher for them). I think township caps needs to be more lenient or removed completely.
Overall those are just 2 main points but I think as a community we can all brainstorm ideas to help make the server more welcoming to new players because as of now its a big pain in the ass to play some of its main aspects.