Yeah but relics.. You are not expected to have to pay 400s. I think the whole point of raising the cost is to try and switch the system over from commands to relics.Swap cost 400s.... yeah im done.
It already is.@Kainzo Are you able to tell us when the 400s class switches will be added?
Oh, must have been that last restart.It already is.
Easing into it atm... for now, new-classes is 250s, old ones is 400sOh, must have been that last restart.
YepDoes this apply to both Profs and Combat classes?
Removed Protection enchant from Enchanters (quick fix for overpowered armor)
Removed Protection enchant from Enchanters (quick fix for overpowered armor)
Set Protection_Environmental enchant to level 60 for Enchanter.
if the protection value can be altered, could you just set the value to 0 and then all the protection armor just wouldnt do anything?
also - in regards to relics, is it just me or are combat class relics really rare? i killed mobs for around an hour yesterday and got one lvl 1 pyromancer relic. seems extremely slow to collect compared to profession relics, which can be gathered quite quickly other than lvl 5.
Making it max level - isnt as bad as taking it out but will also make it so only the masters can create it.I think they are set to the same spawn chance, but when you are mining you are smashing 5-10 nodes in a few seconds, where as when you are killing mobs I am betting you are not killing 10 in a few seconds very often.