Ninja
Ninja: Skills
Tumble    1            passive      
You are able to fall (3 + 0.1 per agility point) additional# blocks without taking damage.
Sneak    1        400    3 sec cd   
You go into a sneaking state for 8 minutes, which holds if you attack but is cancelled if you are attacked or otherwise damaged.
Kick    1        250    9 sec cd   
You deal (40 + 1.25 per strength point) damage to your target (within 4 blocks) and silence your target for 2.5 seconds such that they can't use skills.
Backstab    1            passive      
When attacking from behind with your sword, you do an extra (2.25 per agility point) damage. While sneaking your attacks are more precise and deal an additional (4.5 per agility point) damage.
Envenom    5    75    300    30 sec cd
You apply a deadly venom to your sword and arrows for 14 seconds. Your attacks cause great pain, dealing an extra (4 + 0.25 per intellect point) damage to your target.
Fade    10    25    250    30 sec cd
You become invisible for 30 seconds when the light level is 8 or less. Your protection ends if you move. Although you can still be damaged by weapons and projectiles, and by AoE effects, other skills will not find you.
Lightning shrunken 15    125    200    20 sec cd
You deal (75 + 1 per intellect point) lightning damage to your target within (6 + 0.025 per intellect point) blocks. Pierces armor.
Stealth 20    50   500  1 min cd 
For 2 minutes, you are invisible, and can execute some of your more stealthy skills. Although you can still be damaged by weapons and projectiles, and by AoE effects, other skills will not find you.
Backflip    25        300    6 sec      
You leap backwards through the air. Agility points increase the vigor of your leap! When you have learned your Shuriken skill (but not just used it such that it is on cool down), it will activate automatically as you Backflip.
Blackjack    35        500    35 sec        You hit your target within 5 blocks with a blackjack, dealing (35 + 1.125 per strength point) damage and stunning them for (1.25 + 0.044 per charisma point) seconds. If you are invisible or sneaking the damage is greater at (70 + 1.125 per strength point) damage.
DeathMark    40        450    1 min    200 hp  
You mark a target for death for 30 seconds during which time your compass will point directly to their location and they will take an extra 10% damage from your attacks. Takes 10 seconds to warm up.
Energize    45    175        1 min      
You pay 175 mana points to restore 500 stamina to yourself.
Eviscerate    50        500    30 sec
Your sword deals (130 + 2 per strength point) instant damage to your target within 4 blocks, bypassing armor.
GrapplingHook    55        400    16 sec    You attach a grappling hook to your next arrow fired within 4 seconds. If you aim up and hit the landscape you are pulled to the point where your arrow lands (up to 40 blocks away) and are protected from fall damage for 4.5 seconds. If you hit a target (player or mob), it is pulled to you. However, if you aim at the same level or lower than yourself, the power of the shot is halved and you are not protected from fall damage. The grappling hook weighs down your arrows, affecting their trajectory.
EscapeArtist    60        250    2 min
Over 5 seconds, you break free of all stuns, slows or other effects that impede your movement, and gain a speed boost, moving twice as fast.
Lvl 65?
Just a suggestion add what you want I just fixed some damage that was really not needed because of how much they can dish out
Blind is a lot stronger then people think it is a very strong silence for any class