Greetings!
[USERGROUP=39][USERGROUP=39][USERGROUP=39][USERGROUP=39][USERGROUP=39][USERGROUP=39]@Heralds[/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP] |
[USERGROUP=35][USERGROUP=35][USERGROUP=35][USERGROUP=35][USERGROUP=35][USERGROUP=35]@Guides[/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP] |
[USERGROUP=9][USERGROUP=9][USERGROUP=9][USERGROUP=9][USERGROUP=9][USERGROUP=9]@Admins[/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP] |
[USERGROUP=12][USERGROUP=12][USERGROUP=12][USERGROUP=12][USERGROUP=12][USERGROUP=12]@Moderators[/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP][/USERGROUP]
Let's face it, Herocraft is not a server for everyone and its complex. We're looking to streamline things we can to make it easier on first time and new users joining into our new network.
We're looking at getting some feedback from newer players and first joining users to see how they feel the experience was and where it can be improved on.
Feel free to post your feelings and any suggestions on making the experience more memorable, informative or otherwise.
Thanks!
First of all I'd like to say that this is one of the few Minecraft servers I actually enjoy to play on. The system is complex indeed, but that's because it has a lot to offer. I've been around with you guys for a few weeks and have witnessed the multiverse and compared it with other Minecraft servers. My conclusion is that the most Minecraft servers only offer the same lame plugins or/and include nothing I could identify myself with when playing Minecraft.
But let's get to the point of this thread, however. I do actually have an idea to mention. It's not originally from me, so I'd like to mention the original creator: Mischevity, before claiming any "copyright" on this. But I'm sure he would've wanted this idea to spread. I for myself liked it, and I thought it could be helpful for any new player - a newbie - on this server.
Mischevity built a "Newbie Board" (actually quite recently from this post...) near the very first player settlements, at the east of PvE spawn. On that board is mentioned how a player can fight properly (ergo defend himself with skills) and claim property that he created. I immediately liked the idea for the fact, seeing people asking a lot of frequent questions, over and over again. Such a board can be a little step in self-teaching.
While reading the signs, the creative part of my brain activated and went nuts. I immediately had to add things to the board (I of course notified the good guy about that).
I additionally added a so called "Newbie Chest" next to the "Newbie Board", where random players can drop any junk they dont need, for other players (most of the time beginners), can take. I dropped used tools, wood, cobbles, food in there and checked back the next day. Some stuff was indeed taken out and the chest was still there.
This idea could be optimized, you know what I'm heading for? To avoid exploits, you could create some kind of code for new players, you could set up a "Beginner" code for every newly registered player. Once a class or profession is changed, that "Beginner" code is erased (since Lost_Soul & Crafter are the regular beginner types). Those that are coded as "Beginners" can open "Newbie Chests" and take the stuff out of that chest. To prevent emptying a chest, set up a daily limit. Other players though, that no longer are "Beginners" can ONLY drop items in there. The chest after all will be covered by a LWC-type protection with special drop & take rules that are defined by the player using the chest. If a user no longer is coded as Beginner, the rule says: no taking, only giving. If the player is coded as Beginner he is able to drop & take items out of that chest. According to the "Newbie Board" there should be also a protection system, preventing griefing the board.
I think it's something that does not require much work at all if properly planned, organized and implemented. That plus the Newbie Board, giving hints about: Important Commands & Functions, Chat Channels, Skills, Herosystem, Websites, would be a great addition to the game. It's actually something any player can set up (except for the server-side rules and codings).
Example? How many beginners know about the /kit starter command? NONE.
I did not when I started, and when I found out about it, I already had enough Iron to cover the ocean with (ok... not that much but you get the idea)
I hope this is a useful contribution to the community and the staff.
Yes, to the community as well, it was a player after all who built this wall out of nowhere, I was only the bearer of the message.
Peace out
Edit: I wanted to add, that I have no knowledge in coding, programming or whatsoever... unfortunately.