Bobbleheadbob
Stone
- Joined
- Feb 4, 2013
- Location
- The Lone Star State
You got guardian angel and invuln omg and you can hit while guardian angel is popped so gg.
You seem quite worked up about this all
You got guardian angel and invuln omg and you can hit while guardian angel is popped so gg.
Probably got his but kicked by a cleric or twoYou seem quite worked up about this all
Licksterboy is the best bloodmage in the server ( in my opinion) ask him.I have mastered Bloodmage, and I feel it's underwhelming to say the least. I feel the range on my abilities are too short, because a well aimed fireball will cancel the spell (Because of the damned warmups on a mid-range spell) and that while fighting any class really, I will lose. I DO silence during their spells and keep my mid-range distance while slowly wearing them down, but other classes have abilities too, they can silence me, then can slow/root, they can do many things that I don't have an answer to. (lol I've lost to a 34 wizard, and I got my whole combo off)
The slows on the warmups hurt alot especially when you cast them most people have away to move 2-5 blocks to get out of range...
maybe give them a bandage but on a longer cooldown? While casting all these spells, you leave yourself vulnerable for easily a full 5 seconds.. (And silence doesnt help when they get out of range then come back in, even with constrict on them....
I just feel like it needs some nudges in the right direction.... I feel unrewarded at all for mastering this class. Ninja gets 150% damage 20% of the time on hits, other classes get other awesome skills too, it just feels like it needs some help.
I have mastered Bloodmage, and I feel it's underwhelming to say the least. I feel the range on my abilities are too short, because a well aimed fireball will cancel the spell (Because of the damned warmups on a mid-range spell) and that while fighting any class really, I will lose. I DO silence during their spells and keep my mid-range distance while slowly wearing them down, but other classes have abilities too, they can silence me, then can slow/root, they can do many things that I don't have an answer to. (lol I've lost to a 34 wizard, and I got my whole combo off)
The slows on the warmups hurt alot especially when you cast them most people have away to move 2-5 blocks to get out of range...
maybe give them a bandage but on a longer cooldown? While casting all these spells, you leave yourself vulnerable for easily a full 5 seconds.. (And silence doesnt help when they get out of range then come back in, even with constrict on them....
I just feel like it needs some nudges in the right direction.... I feel unrewarded at all for mastering this class. Ninja gets 150% damage 20% of the time on hits, other classes get other awesome skills too, it just feels like it needs some help.
Probably got his but kicked by a cleric or two
To be honest, you just need to practice and get used to the class. It is a hard class, but I've been playing bloodmage since the start of the map almost and now I get quick kills.I have mastered Bloodmage, and I feel it's underwhelming to say the least. I feel the range on my abilities are too short, because a well aimed fireball will cancel the spell (Because of the damned warmups on a mid-range spell) and that while fighting any class really, I will lose. I DO silence during their spells and keep my mid-range distance while slowly wearing them down, but other classes have abilities too, they can silence me, then can slow/root, they can do many things that I don't have an answer to. (lol I've lost to a 34 wizard, and I got my whole combo off)
The slows on the warmups hurt alot especially when you cast them most people have away to move 2-5 blocks to get out of range...
maybe give them a bandage but on a longer cooldown? While casting all these spells, you leave yourself vulnerable for easily a full 5 seconds.. (And silence doesnt help when they get out of range then come back in, even with constrict on them....
I just feel like it needs some nudges in the right direction.... I feel unrewarded at all for mastering this class. Ninja gets 150% damage 20% of the time on hits, other classes get other awesome skills too, it just feels like it needs some help.
oProblem with cleric, they have 0 damage, they auto attack for maybe 30 per hit and their only dmg skill is the level 1 healer attack, nerfing their heals is kinda.. rude? I agree it's kinda bs the way it is(takes some serious black magic fuckery to kill a decent cleric 1 on 1), but if their heals AND dmg sucks, why play them at all?
As for ninja, nerf it, so many fucking ninjas atm its ridiculous, runeblades don't need a buff, the 2 of them need a nerf if anything, samurai seems fine the way it is, roll should probably be something that makes you shuffle 5 blocks in the direction you're moving, like a dodge, perhaps force leap(project force off ground) if you want elevation. As for quaking palm, perhaps the lvl 65 disciple skill could be like that? The mastery of the martial arts and healing combined into an attack(Does X dmg and does Y effect for Z seconds while healing for F amount within a G radius - example, does 150 dmg, stuns for 2.5 seconds, heals for 150 within 15 block radius, Chakra Palm ?
I think pyromancers should be 75% resist or immune to fire, have some sort of mobility(blazing speed or something to help with kiting) and being on fire increases dmg done and mana regen?
Fuck rangers
Mystic is actually not that bad as far as HoT's (from what i've seen) their dmg is meh, but they can heal so it evens out
Fuck no, theres like a hundred wizards online at any given time, the #1 most bandwagoned class in the game, do NOT give them another reason to make even more wizards. They are good as it is anyways.
I think bloodmages should have an Empathy Link skill, where they can mark 2 entities(player or npc) and they share damage and healing taken within a 30 block radius, taking an additional 200 dmg if the linked target dies. (Should get people to think twice before trolling poor bloodmages, the amount of dmg shared should rise as you level, to a total of 60% dmg and 60% healing shared)
madpearFuck rangers
He's just crimmin up that lake, you know how it do.
Sorry to say that, I might had been noob, because I was bard and I lost to a cleric with a BONE and I had music disc, not lvl 19 to get damage skill support x support = epic battle O_OI'm sorry, but no. Clerics do not do 'tons of damage' with a golden hoe and Might, the damage is 54