- Joined
- Jan 7, 2011
- Location
- The 7th Circle of Heaven
Skill: WeaponChain
Unable to be disarmed: activated passive
Skill: Etch
Dye the name color of the weapon (reagent colored wool?)
Skill: Balance (Coded)
Re-balance all the health in the party, so everyone has the same %...
example: one player has 5% health, the healer casts re-balance and brings everyone to 50%, increasing the one to 5% and lowering the others to 50% - good for group heal / support.
Skill: Imbue
/skill Imbue <color>
Change the color of any item/block to one of your choice.
Skill: Battlesong
When used, it grants 5 points of stamina back to the entire group within 15R at a high cost of stamina to the caster.
Skill: Famine
Your target instantly loses all stamina (Sets to 0) and does not regain stamina for a set duration.
Skill: Fireworks (coded)
You set off 3 (Configurable) fireworks at the cost of red-stone.
Skill: Group Rejuvenate
Your group begins to rejuvenate: configurable amount/etc
More ideas incoming to be created.
Unable to be disarmed: activated passive
Skill: Etch
Dye the name color of the weapon (reagent colored wool?)
Skill: Balance (Coded)
Re-balance all the health in the party, so everyone has the same %...
example: one player has 5% health, the healer casts re-balance and brings everyone to 50%, increasing the one to 5% and lowering the others to 50% - good for group heal / support.
Skill: Imbue
/skill Imbue <color>
Change the color of any item/block to one of your choice.
Skill: Battlesong
When used, it grants 5 points of stamina back to the entire group within 15R at a high cost of stamina to the caster.
Skill: Famine
Your target instantly loses all stamina (Sets to 0) and does not regain stamina for a set duration.
Skill: Fireworks (coded)
You set off 3 (Configurable) fireworks at the cost of red-stone.
Skill: Group Rejuvenate
Your group begins to rejuvenate: configurable amount/etc
More ideas incoming to be created.