Hydroking77
Legacy Supporter 7
- Joined
- Aug 23, 2011
Happy days, I get to see Zeal again.
A nuclear power plant at the engine core?I know my way around a forcefield so I might be able to help. Only problem is where do we get an infinite supply of power? Solar panels on the roof?
Point 33. Flesh out the Cargo Bay / Shuttle Bay areas.
--- We need to decide on a teleport method to and from spawn.. I have installed RuneCraft and plan to limit it's use once we go live, but to make it easy to move between spawn and other 'shuttle drop off' locations RuneCraft's teleport & waypoint runes are super easy to setup and use. We can look into other options if needed.
4. Fill in the holes.
--- Due to the clean up and strip down of Zeal there are tons of little pockets of air where mobs can spawn. So we have constant noise from Zombies/Spiders/Etc trapped in walls.. Hunt them down, kill them off, fill it in !!
^ badass idea!Point 3
You could use multiverse portals and build them into the entrances to the shuttles. MV portals can be constructed from any material so you don't need to use obsidian or even the portal blocks.
Thanks, I really need your EE help with the patches/fixes I found and posted a few posts back. I am away from my main PC this weekend and can't work on it yet. Need to find out if we can put EE back in for release or if we have to keep it out.. I'd really like to keep it in if possible.. If you could focus on testing the patches I posted about and let me know how well they cover the known exploits/infinite EMC machines and whatnot, that would be most helpful.KK im getting on right now! I have been expirimenting with EE so far and found that not all the things are OP, its just a quick way to get things.
You can delete the old gold blocks, they were just there to help outline the old spot... If the forcefield works well enough, start fleshing out a bridge, captain chair.. star trek style or even better Take a look at the Normandy ship from Mass Effect games.. or some combination similar... try to have a "heads up screen" that we can hook a computer or something to it, that would have an out put for text or what not.. .. Need my Computer Craft experts to chime inI've built the Forefield Bubble thing It covers where the dome used to be. It currently runs of 8 HV Solar Arrays plugged into 4 MFSUs so it should never run out of power.
Is there still supposed to be part of the old dome inside the Forcefield or should there just the Field? Skaduush
I know you will, if you can also help find a good spot for a medical bay, crew quarters and dining hall that would be helpful. You can start fleshing out those as well..I shall get to work with making things pretty! Might try to rope up some help as well, get them to apply and such!
Point 3
You could use multiverse portals and build them into the entrances to the shuttles. MV portals can be constructed from any material so you don't need to use obsidian or even the portal blocks.
Point 4.
You could just disable mob spawning in the region that protects ship thus removing the problem and will save a lot of work on your end hunting down and filling the holes.
Don't go too crazy on shielding, I do want to have more force fields but we don't need the ship covered with them.. although a cool idea could be an open airlock with a force field over the opening to keep 'hull integrity' .. or that sort of thing... keep in mind the overhead to have active force fields and power sources at spawn..I've been playing around with Blue power solar cells. They make a decent a mouth of power and don't lag.
Like Didag said, they'll be a good power source for the main shield - and a back up if we also hook it up to the reactor core.
I'm really getting into what can be done with shields too.
Word of caution: we need to make sure we have a secure door way where the shield comes down!
Yes we can make a wireless controller, but if it was ever lost we would never be able to get back in if the shield had a limitless power supply.
<3'ing the whole cargo bay/shuttle idea!
Later on when we start working on the bottom/underneath of the ship, besides random blinking lamps, I'd like to have some form of lights the go on/off in a pattern. Reminds me of visual communication in close encounters of the 3rd..
^ badass idea!
You should have OP permissions, if not ask someone to OP you when you login.. then go creative mode and use NEI to spawn blocks as needed.How exactly do we do work on it if we have no blocks to work with? =/