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Suggestion Firework Effects for Direct Damage Magical Skills

Jonsoon

Legacy Supporter 8
Joined
Mar 25, 2011
Location
Essos
Today was the first time I every launched a firework! Its really fun all the combinations you can make.
Why only two colours? I made a nice one for decay with Black, Brown, Grey, and Red.
 

Teerian

Gold
Joined
Nov 29, 2012
Wow. I should have expected an issue with patterns being cut off by terrain due to firing off of a player's position, but I never once thought about it. Probably too much of a hassle to code it to where it explodes off of the top half of a player (or 1 block above), if that can even be done. Disappointing.
 

victim130

Legacy Supporter 8
Joined
Jan 20, 2011
Wonder if Bleed/Mortalwound (Or any other sammy skill) could use these. I know MW is hard to see when it lands, maybe red particles?

Also Kainzo uin153 Uin was telling me about a server that used redstone breaking particles to symbolize bleeding upon being hit, is this possible to use? I just think it would be cool if bleed had an effect haha
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
We wont be adding firework effects to skills that are physical based. We will try and add what we can. The redstone method, last i checked, was very poorly done.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
Wow. I should have expected an issue with patterns being cut off by terrain due to firing off of a player's position, but I never once thought about it. Probably too much of a hassle to code it to where it explodes off of the top half of a player (or 1 block above), if that can even be done. Disappointing.
I'm looking into this now - its an oversight in the code.
 

Rumblestikk

Legacy Supporter 6
Joined
Jul 19, 2011
Location
The Multiverse
What about for rangers:

Fire arrow (on impact): Red/orange
Ice arrow (on impact): Blue/white

Originally I had this on the list, but Kain wasnt sure if It could be done, because its a toggle and not direct damage.

Read kains post below haha.

victim130 - Alot of people wanted Red to represent a bleeding effect. However red was for Fire Damage, so Sammys and Dragoons didn't get anything from this because all their skills are physical.

Jonsoon - If you look at Kains post on page three, there are colors that it was limited to by code, so he posted this diagram for me to use, and I colored them by damage type so he could code it.

Poison -> Olive/Lime green (Poison)
Healing -> Pink/White (Any heals)
Lightning/Force -> Yellow/White (Bolt, Megabolt, Blitz, Pulse)
Ice -> Blue/Navy/Aqua (IceBlade)
Fire -> Red/Orange/Black (Blaze)
Drains -> Green/Purple (SoulDrain, SoulLeech.)
Death -> Black/Grey (Decay, Empathy, Despair, Plague.)
 

victim130

Legacy Supporter 8
Joined
Jan 20, 2011
I'll just wait for HCO :p

Although could we get a "X Player has been Mortally Wounded!"?
 

Dsawemd

Wiki Team
Legacy Supporter 8
Joined
Jun 16, 2011
Ranger. Barrage. Burst. Would be awesome if it was Yellow/Orange, Blue, or Green depending on which elemental arrow you had equipped. Otherwise, Yellow/Orange.

Its the only Ranger skill that works with a small burst (to launch all those arrows at once) that could have a firework addition.

Also who saw my Flare suggestion?
Class: I dont know, Ranger? Scribe? Mystic?. Skill: Flare. Star (at a Y 5 blocks above your head, if possible). Red. Grants Night vision to party for 2 minutes.
 

Rumblestikk

Legacy Supporter 6
Joined
Jul 19, 2011
Location
The Multiverse
Ranger. Barrage. Burst. Would be awesome if it was Yellow/Orange, Blue, or Green depending on which elemental arrow you had equipped. Otherwise, Yellow/Orange.

Its the only Ranger skill that works with a small burst (to launch all those arrows at once) that could have a firework addition.

Also who saw my Flare suggestion?
Class: I dont know. Skill: Flare. Star (at a Y 5 blocks above your head, if possible). Red. Grants Night vision to party for 2 minutes.

Ranger skills are mostly Physical. Barrage isn't magical.

Like I said before, and kain answered, I had it suggested for the Each arrow, but kain has to code these by hand and his knowledge isn't infinite.
 

Kainzo

The Disposable Hero
Staff member
Founder
Adventure Team
Joined
Jan 7, 2011
Location
The 7th Circle of Heaven
I'll be working on these when I have time:

Layhands | Star | Fuchsia/White
Reckoning | Ball | Yellow/White
DivineStun | Star | Yellow/White
MelodicBinding | Ball | Yellow/White
DarkRitual | Creeper | Black/Grey
Despair | Ball | Black/Gray
Plague | Burst | Black/Gray
FullHeal | Burst | Fuchsia/White
MegaBolt | Burst | Yellow/White
Shock | Burst | Yellow/White
 

Rumblestikk

Legacy Supporter 6
Joined
Jul 19, 2011
Location
The Multiverse
I'll be working on these when I have time:

Layhands | Star | Fuchsia/White
Reckoning | Ball | Yellow/White
DivineStun | Star | Yellow/White
MelodicBinding | Ball | Yellow/White
DarkRitual | Creeper | Black/Grey
Despair | Ball | Black/Gray
Plague | Burst | Black/Gray
FullHeal | Burst | Fuchsia/White
MegaBolt | Burst | Yellow/White
Shock | Burst | Yellow/White

Let me know if you need a tester.
 
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