- Joined
- Jan 7, 2011
- Location
- The 7th Circle of Heaven
7.2.6
- Hotfixed some arena output messages.
- Store purchases now show up in channel-AO.
- Hotfixed some skills that were crashing the server.
- Added more visual effects to healing skills.
- Pyromancer had some skill changes.
- Adjusted the Treasure Hunt randomization to yield more souls than before.
- Changed Tombstone timers from 11 minutes to 6 minutes.
7.2.7
- Fixed an issue with "/kill" not being allowed to be run, users may now suicide.
- Resolved an issue where looting enchant wasn't giving any extra drops. (May have some side affects since Override Drops: false, now)
- Hotfix backstab for all servers, down from 1600% to 300% (ish)
- Resolved class swapping issues and configured exp loss for Arenas to be zero.
- Treasure chests now have string and leather instead of eggs and feathers.
- Update Chestshop to work with the renaming of players.
- Added in Balance changes for reagents (@WitchOnaRampage )
- Fixed /trails - all players should have access to it.
7.2.8 (02/13/15)
- Updated Treasure hunts, increased currency and changed up some rareness of items.
- Despair no longer requires a reagent.
- Warp is now granted to all professions with a reagent cost of 3 emeralds and a cooldown of 60 minutes.
- Change the info tool for WorldGuard Regions to 281 (wood bowl)
- Treasure hunts now only occur when a minimum amount of players are met.
- Add 1.8 foods to the eating food list.
- Update things for Technic Launcher.
- Update several Bungeecord plugins to fix some memory leaks (GeSuit Teleport/Warps/etc)
- VoxelMap now has cave mapping and radar disabled. It is now an allowed mod and will be present in hc.to/launcher soon.
- Re-enabled the interact/acquire events of minecarts w/ things.
- Changed Skill-Potion to Professions from Combat classes (cosmetic change)
- Offensive skills can no longer be /bind <skillname> PlayerName.
7.2.9
- Hotfixed Repair skill crashing clients
- Changed City power max from 1 to 3200 (thanks @WitchOnaRampage )
- Adjusted the spawn rate of Treasure Chests. They are now less frequent!
Trimmed many utility skills from the combat classes, and redistributed the remaining skills for Paladin, Cleric, Druid.
Reduced Ninja's backstab bonus damage from 8% and 10% for sneaking to 4% and 6% respectivly.
- Hotfixed some arena output messages.
- Store purchases now show up in channel-AO.
- Hotfixed some skills that were crashing the server.
- Added more visual effects to healing skills.
- Pyromancer had some skill changes.
- Adjusted the Treasure Hunt randomization to yield more souls than before.
- Changed Tombstone timers from 11 minutes to 6 minutes.
7.2.7
- Fixed an issue with "/kill" not being allowed to be run, users may now suicide.
- Resolved an issue where looting enchant wasn't giving any extra drops. (May have some side affects since Override Drops: false, now)
- Hotfix backstab for all servers, down from 1600% to 300% (ish)
- Resolved class swapping issues and configured exp loss for Arenas to be zero.
- Treasure chests now have string and leather instead of eggs and feathers.
- Update Chestshop to work with the renaming of players.
- Added in Balance changes for reagents (@WitchOnaRampage )
- Fixed /trails - all players should have access to it.
7.2.8 (02/13/15)
- Updated Treasure hunts, increased currency and changed up some rareness of items.
- Despair no longer requires a reagent.
- Warp is now granted to all professions with a reagent cost of 3 emeralds and a cooldown of 60 minutes.
- Change the info tool for WorldGuard Regions to 281 (wood bowl)
- Treasure hunts now only occur when a minimum amount of players are met.
- Add 1.8 foods to the eating food list.
- Update things for Technic Launcher.
- Update several Bungeecord plugins to fix some memory leaks (GeSuit Teleport/Warps/etc)
- VoxelMap now has cave mapping and radar disabled. It is now an allowed mod and will be present in hc.to/launcher soon.
- Re-enabled the interact/acquire events of minecarts w/ things.
- Changed Skill-Potion to Professions from Combat classes (cosmetic change)
- Offensive skills can no longer be /bind <skillname> PlayerName.
7.2.9
- Hotfixed Repair skill crashing clients
- Changed City power max from 1 to 3200 (thanks @WitchOnaRampage )
- Adjusted the spawn rate of Treasure Chests. They are now less frequent!
Trimmed many utility skills from the combat classes, and redistributed the remaining skills for Paladin, Cleric, Druid.
- Removed Scan from all classes
- Paladin: removed MagicWard, HolySteed
- Ranger: removed Farsight, Wolf, Forage
- RuneBlade: removed AbsorbRunes (and Telekinesis)
- Wizard: (removed Telekinesis)
- Cleric: removed Antidote, Dispel
- Druid: removed Antidote, Forage, Invigorate
- Dreadknight: removed DreadSteed
- Beguiler: removed SummonFood, Purge (and FauxBomb and Telekinesis)
Reduced Ninja's backstab bonus damage from 8% and 10% for sneaking to 4% and 6% respectivly.
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