Trazil
Legacy Supporter 2
- Joined
- Mar 31, 2013
@malikdanab im not saying that they aren't different I am saying a heal is a heal, and it still has the potential to heal
Sorry, I am going to listen to Kainzo's source of information or Kainzo himself on this matter, not you. Your credibility is shot bc of this thread, and if its doing 30 now it is a change from when it was doing 20 like Kainzo said.Side Note- Despite what the tool tip (and Kainzo) says, the bleed on rupture is dealing 30 damage instead of 20. Not saying that 20 is balanced, but it helps to know what it is actually doing atm.
This entire thread is based on what is on test...I've tested it and I'll be happy to show that it is in fact dealing 30 atm. This has been happening since rupture was changed on test.Sorry, I am going to listen to Kainzo's source of information or Kainzo himself on this matter, not you. Your credibility is shot bc of this thread, and if its doing 30 now it is a change from when it was doing 20 like Kainzo said.
edit: obvs all on test, so in all liklihood different implementations are being tried ATM.
Nothing in my post disagrees with THIS QUOTE.This entire thread is based on what is on test...I've tested it and I'll be happy to show that it is in fact dealing 30 atm. This has been happening since rupture was changed on test.
That's the thing, I don't belive anyone else has tested it. Everyone has been taking taking the tool tip and have not gave a second thought. I've reported it to Kainzo, but he has yet to prove me wrong or fix the possible problem.Nothing in my post disagrees with THIS QUOTE.
What you said above that, about other player's previous tests where they said 20, is deceitful. The other players who carried out tests and formed opinions on the skill obviously did the math and it was doing 20 when they formed those opinions. For you to come in and claim that they made a mistake can confuse their perceptions of the skill.
edit: No disrespect meant, goodsir.