At the moment Beguilers are one of the strongest classes in game purely how easy it is to play. Once a piggify, plagubomb and fireball has been hit most classes are nearly dead or have to run away because they will die to the next combo which is 100% accurate.
I propose these new skills to break up Beguilers skill set and make it harder to kill people:
Transform (bad name I know): turns the user into a chicken increasing movement speed for 10 seconds breaks on damage.
Gives Beguilers a cool skill that enables movement and a getaway option. To make it fair give it a huge CD.
Make it rain: Beguilers summon a (blizzard) clowd which rains down eggs.
Beguilers IMO need more CC.
Fast as the wind: A aoe movement speed buff.
Beguilers playing more as a support.
Bat fury: swarms the opponent with bats.
Good to cancel enemies skill shots.
Chicken blast: Summon a chicken to chase after someone and than blows up. If not exploded by 6 secs it will explode on the spot.
Mini GTP: A GTP to swap out teleport but limit members gtp'd to 5.
Most of these skills sound OP if given to the Beguilers currently, but if scaled correctly it would make Beguilers a lot more fun and a harder class to play.
TL;DR Beguilers need more skills and feel free to add suggestions.
I propose these new skills to break up Beguilers skill set and make it harder to kill people:
Transform (bad name I know): turns the user into a chicken increasing movement speed for 10 seconds breaks on damage.
Gives Beguilers a cool skill that enables movement and a getaway option. To make it fair give it a huge CD.
Make it rain: Beguilers summon a (blizzard) clowd which rains down eggs.
Beguilers IMO need more CC.
Fast as the wind: A aoe movement speed buff.
Beguilers playing more as a support.
Bat fury: swarms the opponent with bats.
Good to cancel enemies skill shots.
Chicken blast: Summon a chicken to chase after someone and than blows up. If not exploded by 6 secs it will explode on the spot.
Mini GTP: A GTP to swap out teleport but limit members gtp'd to 5.
Most of these skills sound OP if given to the Beguilers currently, but if scaled correctly it would make Beguilers a lot more fun and a harder class to play.
TL;DR Beguilers need more skills and feel free to add suggestions.