dragonzero39
Legacy Supporter 7
- Joined
- Aug 16, 2011
- Location
- North America
Master Bard with diamond sword = 56 damage.
Master Ninja with diamond sword = 50 damage.
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Master Ninja with diamond sword = 50 damage.
?
Master Bard with diamond sword = 56 damage.
Master Ninja with diamond sword = 50 damage.
?
plus cool sounds when you use abilities. what gives people?Bard still does 93dmg with warsong? Fuck me. 2 silences and a slow that lasts for days too. I honestly don't understand why Bard is so underplayed.
Bard still does 93dmg with warsong? Fuck me. 2 silences and a slow that lasts for days too. I honestly don't understand why Bard is so underplayed.
Lol, I have literally been yelled at several times to turn off the damn speakers due to accelerando's drum beats by my wifeplus cool sounds when you use abilities. what gives people?
Ninja's new changes are significant and should be taken into account. See Eldry's post above.A Bard should not do more natural damage with a diamond sword than a ninja
That was the point of the patch. Ninja could left click many classes to death due to high damage. The change makes them rely on actually using backstab. Doing more damage and stunning the enemyyep, ninja is very cool and interesting class now, but if you try to out left click someone face to face you will probably lose to basically every other class.
I suggest not becoming a Ranger then.Lol, I have literally been yelled at several times to turn off the damn speakers due to accelerando's drum beats by my wife
Expect a bard re-vamp soon btw.
Bard still does 93dmg with warsong? Fuck me. 2 silences and a slow that lasts for days too. I honestly don't understand why Bard is so underplayed.
Why not? Ninjas are assassins they're supposed to sneak around and suddenly attack. They're not supposed to be in direct conflict.I'm not talking about skills, I'm talking about running up and hitting someone with a sword. A Bard should not do more natural damage with a diamond sword than a ninja. @Kainzo thoughts?
I disagree completely. What reasoning is there for having ninja always deal the highest sword damage? Because that's the way it's always been? Or what? If you have any particular reasoning I'd like to hear it.I'm not talking about skills, I'm talking about running up and hitting someone with a sword. A Bard should not do more natural damage with a diamond sword than a ninja. @Kainzo thoughts?
Old Ninja Class Assessment
- The Ninja can stand toe-to-toe with most melee in any given situation.
- The Ninja has complete and utter dominance over casters within an enclosed space.
- The Ninja is weak against casters within an open area.
- The Ninja has trouble "catching" other players, whether they be casters or other melee.
- The Ninja has an emphasis on stealth / initiation, but does not actually need to do either to perform his role.
- The Ninja cannot use his stealth based abilities for PvE.
- The Ninja is heavily influenced by the RNG factors of both Blackjack, as well as Backstab. Having favorable RNG guarantees his victory, while having an unfavorable RNG simply allows him to perform on an equal level as other classes.
- The Ninja does not have many traits that would be commonly found on the standard concept of a Ninja (such as Shuriken, high mobility, or other miscellaneous "tools".)
- The Ninja is a low skill, high reword class, with very few "combat" abilities. Players would often describe this as a "left click win class".
New Ninja Class Assessment
- The Ninja cannot stand toe-to-toe with most melee in any given situation. If he does not have favorable positioning, he must resort to using ranged attacks to keep his opponents at bay. If he is able to acquire a favorable position however, his ability to deal damage is superb.
- The Ninja will no longer have complete dominance over casters in a small space. He will still have the advantage, but he will likely take longer to achieve victory than he would in his previous state.
- The Ninja now has more tools to handle casters that are in an open area. While they still have the advantage, he is now more on an equal footing due to his increased mobility / evasive skill usage.
- The Ninja can now use his stealth based abilities for PvE.
- The Ninja still is not able to catch other players as much as he could, but I believe the situation is more favorable than it was previously.
- The Ninja has an emphasis on stealth / initiation, and must now actually use those tools to properly fulfill his role within a group.
- The Ninja no longer has any RNG abilities, and thus, his victory is not influenced by it.
- The Ninja is now, undoubtedly a "tool user". He must carry a bow, he must carry arrows, he must carry string, gunpowder, flint, and of course, a sword. The influx of required items will make him less potent when graveyard running, but also give him more interesting actions while participating in a fight.
- The Ninja is now a high skill, high reword class. He still has very few direct "combat" abilities, but that is offset by how he controls his character. He must be mobile, he must be agile, he must strike at key times. I believe this to provide a very interesting playstyle that is both fun and engaging. Players should no longer refer to it as a simple "left click win" class.
Exactly. The fact of the matter is, the ninja still has the highest "potential" melee damage out of all classes. It is just that they can only reach those levels in certain situations. However, it is possible to reach those levels, and I can tell you right now, in a 1v1 sitaution vs. a Bard, a good Ninja will always win the fight.however, all things must be taken into account.
Frontal left click damage is still sufficient for fighting ranged classes.yep, ninja is very cool and interesting class now, but if you try to out left click someone face to face you will probably lose to basically every other class.
Exactly.Why not? Ninjas are assassins they're supposed to sneak around and suddenly attack. They're not supposed to be in direct conflict.
I have a feeling you'll appreciate the revamp.Noooo!
And my life will be shattered. : *(
What reasoning is there for having ninja always deal the highest sword damage?
I'm not talking about skills,
A Bard should not do more natural damage with a diamond sword than a ninja.
This is not a bug. Why did you post this in bug reporting? I'd like to request -SNIP- to move this thread to suggestions, if possible.
Dragon, I interpret you posting this here as a bit of a spit to the face.
Kainzo said:It is a bug, Kainzo said it himself, a Bard's sword shouldn't do as much as a Ninja. And no its not a spit in the face; I have no idea why you would assume that. I hold nothing against any other players.
I agree that the bard damage (especially with swords) should not be equal to or more than a master ninja
and bards will most likely lose any and all sword usage in the coming revamp, while gaining some kind of other thing (Skill reworks, better bow usage, that kind of stuff)