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Suggestion Alchemists.... The transmute ore.

Should some of these be implemented


  • Total voters
    13
  • Poll closed .

Archmage_Lloyd

Soulsand
Joined
Jan 24, 2012
Transmute Ore
ItemLevelMaterials needed
1 Diamond 20 5 Lapis Blocks
1 Diamond 30 64 coal
1 Gold Ore 40 15 Iron Ore


The cooldown bugs me the most btw, No one will want to spend 100 hours of their life transmuting iron to gold and coal to diamonds. Make it at least 40 seconds if not lower.
and Im sorry, The only purpose of this is to make diamonds and gold ore? I dont think so, Alchemists are called the "changers" on the wiki, So why can they only change 3 different materials into 2 Different materials. I Honestly think there should be more recipes;
32 Redstone = 1 glowstone dust
3 vines = 1 leather
5 melon = 1 porkchop
2 netherrack = 1 netherbrick
etc etc And also to prove a point "the changer" does not mean specifically of ores, can mean of anything.

An Alchemist has 3 main uses.
1. potion making
2.cauldron false book
3. Transmute ore.

Falsebook...
This is clearly a really widely used skill, But here is my view, While this is changing one object into another object is cool the cauldron is for complex recipes.

Like i said Cauldron is for more complicated recipes, So why not Make them a more dominant use of the alchemist. By saying you can do everything in stacks is okay, but the problem is its limited in recipes, It needs much much more, It needs a way to be able to Creat not only unobtainable blocks but also Obtainable ones, And also the 1 bucket of lava recipes are sorta nealry worthless, make it coal per 8 or something, i dont want to go mining for buckets of lava everyday.

Some recipes ar easy while others are hard, Why not make Truly insane ones? Like Say 10 netherack +10 glowstone = 1 netherwart, Or flint and steel, 10 netherack +1 stick = blaze rod. think of it as a graph, Each recipe that you have and use hs to be used in a greater recipe to be able to creat what you want.
Heres a wild idea 64 netherrack + 1 flint and steel + 10 glowstone + 2 diamonds +1 blaze rod= Fireaspect 3 sword. see its complicated to make but it pays off Or flame 1 bow , 3 blaze rods + 3 string + 64 netherrack = Flame 1 bow.
I mean the possibilities are endless but for alchemist you have to start small, then go big when you amass your "small" objects . Make people Really want to get that, Add new recipes so That people may have a way to obtain

Dont think its op to make some of those items because it really ... not. at all, to make 5 FA 3 swords would take hours of Making them out of scratch with cauldron and going through all the proccesses OR Dying many times in nether and blaze farming, Some people arlready have the mats to make some. so what? they dont have ample supplies, it will run out. Also no im not playing the class wrong I transmutsies my ironz and coal and lapizes and i make my chainsy armorz

Also This is to ALL crafter specs, They should receive EXP for what they specialize in, for merchant every time someone buys items from them they get xp (stacks in bulk) from you they get .1 xp... tho it is farmable but Mods and admins or alchemist when you Make something you get .5 exp (per item in bulk)
Or say miner, you get more exp for mining.
Hmm what about Engi is a toughie but Maybe per piston placed? it would show the "you have placed this block too recently" so it would anti farm
Enchanter... Hard one Get Extra EXP when making /placing enchantment tables.
Mason 0.1 per lift/false book created
Smith-self explanitory

Pardon bad spellin, the keyboard on the family computer Really REALLY sucks
 

Fjordsen

Legacy Supporter 6
Joined
Oct 30, 2011
I like most of the ideas, but the fire aspect sword thing would make alchy too powerful. If any class should make fire aspect/flame, it would be enchanter. (Enchanting and disenchanting is enchanters only unique skill, so alchy shouldn't be able to make enchantments.
 

Fjordsen

Legacy Supporter 6
Joined
Oct 30, 2011
But then make it REALLY rare instead of removing them
Make it even more rare by adding more blaze roads and possibly ghast tears in the recipe. (Just to make it very hard to obtain and the price for a fire sword/bow would still be very high). People will always buy fire aspect swords even though they are really expensive, you gain a huge advantage using one in PvP.
 

Archmage_Lloyd

Soulsand
Joined
Jan 24, 2012
Yeah! Wel ghast tears.. who has those... XD
say 10 blaze rods 64 netherack 64 glowstone 10 netherwart 1 flint and steel 2 diamond swords. Boom FA 3 dia sword

there a re 3 ways of getting all the mats

1. Famring - takes ours
2.Buying - takes money
3. Already having em - youll run out :p
 

Fjordsen

Legacy Supporter 6
Joined
Oct 30, 2011
Yeah! Wel ghast tears.. who has those... XD
say 10 blaze rods 64 netherack 64 glowstone 10 netherwart 1 flint and steel 2 diamond swords. Boom FA 3 dia sword

there a re 3 ways of getting all the mats

1. Famring - takes ours
2.Buying - takes money
3. Already having em - youll run out :p
Sounds a lot better. This will make Fire aspect RARE and EXPENSIVE which is really important if fire aspect is brougt back in.
 

Danda

Dungeon Master Extremist
Staff member
Administrator
Guide
Wiki Team
Max Legacy Supporter
Joined
Jan 21, 2011
Sounds a lot better. This will make Fire aspect RARE and EXPENSIVE which is really important if fire aspect is brougt back in.
With those mat costs that will cost about 250c ish for 3 swords.
But imo since it gives 3 diamond swords it should take 3 diamond swords
 

Jonsoon

Legacy Supporter 8
Joined
Mar 25, 2011
Location
Essos
Also This is to ALL crafter specs, They should receive EXP for what they specialize in, for merchant every time someone buys items from them they get xp (stacks in bulk) from you they get .1 xp... tho it is farmable but Mods and admins or alchemist when you Make something you get .5 exp (per item in bulk)
Or say miner, you get more exp for mining.
Hmm what about Engi is a toughie but Maybe per piston placed? it would show the "you have placed this block too recently" so it would anti farm
Enchanter... Hard one Get Extra EXP when making /placing enchantment tables.
Mason 0.1 per lift/false book created
Smith-self explanitory
While all good ideas, most can be exploited and farmed.
I feel the only way to truly balance crafter exp would be to remove farming exp or give it to all specs.
 

Archmage_Lloyd

Soulsand
Joined
Jan 24, 2012
With those mat costs that will cost about 250c ish for 3 swords.
But imo since it gives 3 diamond swords it should take 3 diamond swords
I dont get it, What i meant it you put in 3 diamond swords and receive 1 back. And if mats are a problem well then Make it endstone, :p 10 endstone per not many people have over 2 stacks[/QUOTE]
 

Danda

Dungeon Master Extremist
Staff member
Administrator
Guide
Wiki Team
Max Legacy Supporter
Joined
Jan 21, 2011
I dont get it, What i meant it you put in 3 diamond swords and receive 1 back. And if mats are a problem well then Make it endstone, :p 10 endstone per not many people have over 2 stacks
Ye I miss read that lol.
 

spartanman118

Legacy Supporter 3
Joined
Jan 12, 2012
I think that fire aspect swords/bows should stay out of the game entirely. I mean, they were taken out for a reason.
 

Archmage_Lloyd

Soulsand
Joined
Jan 24, 2012
Haha Wow guys, It not what i say that counts
XD for all we know to make one you put
3 dia swords + 64 endstone +64 glowstone+64 netherack + flint and steel + 32 netherwart + 10 gold =FA sword

But you are ENTIRELY missing the point, Where this is one recipe why cant it be so that you use up your time as an alchemist?
im talking basic changing here.

64 RS = 1 glowstone dust
64 cobble = 1 iron ore
5 gold nuggets = 1 netherack
birch sapling + jungle sapling + sapling + netherack + glowstone = netherwart
64 netherack, 64 iron ore 64 glowstone 64 diamonds + 64 ice = 10 endstone.


Do you see how it can add up?
if you still dont understand lemm break it down for you .

You start small , you go mining you gather cobble, so here you starting small
You gather enough cobble to make 15 iron ore,
Then you use that that to make 1 gold
once have a ton of gold you sell it for coins,
_______________________________
You gather more coal,
Transmute into diamonds,
Gather a bunch of iron, transmute into gold
USe cauldrom for a recipe requiring X and Y
Make a Z rare block.
Have alot of rare blocks,
Create rarer ones
Use these mass of rarer ones to create epic gear


See what i mean guys? Alchemist's use should not only be transmute for gold, make pots that are getting nerfed hard and make chainmail. They should start with transmute ore to creat objects that are required in caudron recipes , then the following mats in a bigger and harder but better recipe. In the end make it epic.
 

jbird112233

Legacy Supporter 7
Joined
Jun 28, 2011
I don't think they should, but if they ever add recipes for fire swords it will have to be 15 blaze rods 20 magma Cream 64 nether wart 10 diamonds 5 ghast tear. For one fire aspect 3 sword.
 

Archmage_Lloyd

Soulsand
Joined
Jan 24, 2012
Yeah i agree, ... Near impossible IMO, in my survival world i have two of em, only two... it fell in lava :( but yeah thats my point, You have to build up in materials.
following my makeshift little chart... it would take 102,000 cobblestone to make a FA 3 sword if cobble where transmutable to the next best thing that so on and so on
 

Symbolite

Legacy Supporter 7
Joined
Jan 14, 2011
I have exactly 1 ghast tear on HC, and im a samurai so imagine the pain i went through to get it lmao.
 
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