- Joined
- Jan 7, 2011
- Location
- The 7th Circle of Heaven
Greetings Heroes of Minecraft!
With the current updates and patches we have added, it seems like Herocraft couldn't get any better... Well its about too! With our long awaited, long promised Adventure!
There are a few things we need to say before you start looking over all the awesome things we have developed
1. Adventure is under serious development. Its a priority of ours.
2. There is no set date for Adventure, We are hoping to have an Closed-Beta out by Christmas, but nothing is confirmed
Please drop us an app @ http://hc.to/staffapps
We're looking for builders, scripters and coders!
With the current updates and patches we have added, it seems like Herocraft couldn't get any better... Well its about too! With our long awaited, long promised Adventure!
There are a few things we need to say before you start looking over all the awesome things we have developed
1. Adventure is under serious development. Its a priority of ours.
2. There is no set date for Adventure, We are hoping to have an Closed-Beta out by Christmas, but nothing is confirmed
Please drop us an app @ http://hc.to/staffapps
We're looking for builders, scripters and coders!
Feature - Renewable Resources
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Feature - Single use Items
Feature - Disguise-O-Plenty
Feature - Equip-Items
Feature - Questing System
Feature - Combat Pets ( Sorta )
Feature - Hallucinations
Feature - Inner-Inventory Crafting
Feature - Area Versions
- Allows for Resources to be collected while in Adventure Mode, that will regenerate over a set period of time
- Can be collected with specific tools
- Any Block or Structure Configuration can be used as a resource
- A reward can be given for collecting them
- Can be used to run commands
- Give EXP
- Give Items based on a Loot Table
- Summon Mobs
- It can do anything!
- Resource Node
- Resource Node and Item
- Possible Resource Nodes
- Tool Specific Resource Node
- Example of Specific Tool Resource Node Collection
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Feature - Single use Items
- Allows for Items to be “Used” to give a Desired Effect, and then promptly disappear/break
- Can be used to give Effects to a player ( Potion Effects, Teleporting, Ect )
- Can be used to give Effects to a players Party ( Potion Effects, Teleporting, Ect )
- Can be used to Target Mobs ( Give Effects to other Mobs )
- Can be used to Target Blocks ( Create Temporary Portals, Go through walls )
- Any Item can be hooked to the API
- Example of Item
Feature - Disguise-O-Plenty
- Allows for a Player’s Skin, Nametag, and even In-game chat name to be modified
- Can be used to “Transform” into another players into others ( Freaky Friday )
- Can be used to “Negate” mobs from Targeting a player for a period of time
- Skins, Nametags are viewable to both the Player Modified and other players
- Notch on our Server
Feature - Equip-Items
- Items in the 9th Inventory Slots will modify player Gameplay in certain ways
- Currently we have Soul Jars working ( Mob Kill Collecting Item )
- Currently we have Soul Collectors Working ( Automatically Turns Soul Fragments into Coins with a Percent Conversion )
- We can add many more!
Feature - Questing System
- Questing System is ultra cool and magnificent
- The Command /Questhelp will show information concerning Current Quests
- The Player can accept Sidequests
- Notch on our Server
Feature - Combat Pets ( Sorta )
- We have made a Script that turns an NPC into a Battle Ready Pet
- The Pet will AUTO attack mobs that Target the Player
- The Pet will attack mobs the player Targets
- The Pet’s Damage, Health, Speed, and Inventory can be Customised
- The Pet can use Items within its Inventory ( Items to Heal, Revive, Ect )
- The Pet can be stored within an Item for later use
- The Pet can be revived through Item use or Admin Commands
- The Pet can be given away to other players through its Item
- The Pet can be told to Follow, Stay, Follow <Name>
- The Pet can be any mob in the game, even Kainzo!
- Just… Imagine a Wolf attacking a Zombie. Cuz that's pretty much what it is…
Feature - Hallucinations
- We can now make Players see Buildings and Structures that aren’t really there
- Can be used for visual effects ( Mirages, Ghost Buildings, Fake Walls )
- Can be used to make NPC’s walk through walls ( Oh Spooky )
- Can be used to make Secret Passageways
- Imagine a Block, and know realize there is no block
Feature - Inner-Inventory Crafting
- Craft Items within an Inventory, Hold the “Tool” and click on the selected Item to Craft
- Use Flint and Steel on Sticks to make Torches
- Use a Sharpener on a Sword to restore some Durability
- Add Toxins to an Arrow by Dipping it in Poison
- Add Pages to a Journal
- Put Puzzle Pieces together
- And So Much More
- Torches
- Torches Part 2
Feature - Area Versions
- Multiple Versions of the Same area can exist Simultaneously
- Depending on your point in the Questline, Areas appear different to the Player
- There is a Spoon
- There is no Spoon