Bloodcrier96
Gold
- Joined
- Mar 2, 2014
- Location
- Charleston South Carolina
I could agree with you on that, but I was building witch around the idea of being a rogue over a caster since it's more about being dodgy with less magical damage based skills. Any movements skills would have made the class too strong, as the hexes already make the class pretty powerful and good at avoiding damage.
Possibly replace kick with a move called "Trick" which takes the item in the persons hand and switches it with another hot bar item.
Sneak is just a skill for all rogues, and to me it meshes well. Hex someone, sneak away, let the hex annoy them.
One again, love your idea for trick xD that would cause so much mayhem on the field of battle