Rumblestikk
Legacy Supporter 6
- Joined
- Jul 19, 2011
- Location
- The Multiverse
Would be something I can give input on after work and such. Whats a good first step then?
Getting a few together to talk and brainstorm some ideas/vision.Would be something I can give input on after work and such. Whats a good first step then?
Getting a few together to talk and brainstorm some ideas/vision.
That would seem like the best thing to do first.
You three can set a time, don't factor me in, I'm Australian. I'll work around you guys.Then lets set a time or discussion place. I'll bring the hot cocoa.
I can give input on what is feasible given code and time needed for certain ideas to be implemented as well.@LordZelkova and @Irishman81 When would you two like to talk? I'm available most weekdays after 6 pacific and mostly on weekends. Just let me know or we can start a convo thread here on the site if that works better.
Less interested now.I trust Rumble, LordZelkova and by a lesser extension Irish not to shaft everyones dreams...
Same. I’m floating in the HC Discord. Nickname should be set to Zelkova there.
Here are a couple of ideas. These are pretty drastic changes to what we are used to, but I thought it was worth sharing due to it creating discussion and creating bigger and better ideas.
Please let me know your thoughts on these.
Levelling
Open world vanilla mobs
EDIT: Instead of open world vanilla mobs
- Players can kill mobs in open world or possibly a separate world for mob spawns in the wild.
-the original stronghold like dungeons where normal mobs spawned in underground strongholds, dungeons scattered around a small dungeon world.
Spawners / Grinder rooms
- Players can buy mob spawners for an expensive price at spawn.
- Large sum of coins
- Lapis (giving lapis a purpose and making it valuable)
- These mob spawners can be turned into mob grinders.
Townships
We have been doing open world townships for 8 years, is this still sustainable? If you look around the most popular servers, and servers as a whole, there really isn’t a whole lot of open world game play on a singular map anymore. Factions still do it, yet that is a dying game mode.
This is one idea, it certainly does not need to be used, I just really think this is one part of the server we need to really address.
The main world is a spawn/hub
Taking a leaf out of sky-block, perhaps players / townships have their own map/world/island like skyblock.
- Player island map (20x20 map of terrain)
- Increase with size with tier
- PVP on
- PVE on during the first 7 days of logging in for new players with the option to turn it off.
- If player islands are not something we want, possibly a large world/map where you can buy small plots amongst other people.
- Township island map
- 100x100
- Size increase with town upgrade
- PVP on always
- Highly encourage townships, we want people in towns rather than personal islands.
Players can teleport to other towns / players maps for a cost.
Spawning players run from a bridge to the other players/towns island so there is some chance of escape.
Resources are gathered from the ‘resource world’, PVP on.
Essentially its a multi-world / dimension server.
Classes
New classes created with already existing skills. Let's make something different hey, same classes for a long time on the main server, and this server needs to differentiate itself.
teleporting to players isn't what I said, teleporting to town islands/maps if we went along doing that multi-world stuff...which was just a random idea. If we did just the normal open world townships, of course there wouldn't be teleporting to players... that isn't what I said.I like the idea of open world leveling but buying spawners at spawn is pretty dumb idea and I don't really like it. We should add normal town system like there was before and of course residences for solo players. We don't want to force people to group up and please don't make it so we can teleport to others for currency this is pretty dumb.
We don't want to make it complicated just like there was herocraft in old times in enough for very good amount of fun.
No. There’s various talks going on and some of us are working on implementing something like this.Its been a long time since ive played herocraft. it was my first and only pvp server. i miss it, i miss the friends. i think a simple system would be quite welcome. has this already been implemented?