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  1. Dakinara

    Patch Notes - 10/01/13 to 10/14/13

    I saw in olympic thread LO is working on a town vs town thing where you claim areas and get points from doing so. Would be cool if this could be made a permenent open world area for people to fight over.
  2. Dakinara

    Patch Notes - 10/01/13 to 10/14/13

    Maybe instead of the armor thing (keep the armor not dropping, but for both good and evil) there should be two choices - "good" and "evil". Good gets some small amount of extra resources or something when doing typical minecraft stuff like mining, farming, lumberjackin it up, etc. Evil gets a...
  3. Dakinara

    ALERT New Map FAQ

    I have no idea, I am not on balance or bug team discussion - just letting you know they are on test and wiki so i would expect they will be making an appearance after the reset. They are fun to use, hopefully they can stay lol.
  4. Dakinara

    ALERT New Map FAQ

    Enderpearls can currently be used by wizard and pyromancer on test. If used in combat, it triggers a one minute cooldown before can be used again.
  5. Dakinara

    Suggestion Advanced Crafting & Custom Items...

    I think this system seems pretty cool, but my one main concern is if these high teir items will get increased durability over baseline. If not, it seems like everyone would want to be a smith basically given how often you would need to repair. I plan on being a smith either way >>.
  6. Dakinara

    Patch Notes - 10/01/13 to 10/14/13

    I actually kind of like the inventory changes with all the custom stuff supposedly coming in (we will all be much more dependent on equipment, wheras before, a naked bloodmage / wizard, etc was perfectly awesome), but feel for the murderers (lol). Maybe if they will have that negative...
  7. Dakinara

    Big ol Attribute Guide

    JUST FYI - alot of things have changed on test, especially the number of points required to raise attributes per level. Will update this guide with accuracte info once the reset is live.
  8. Dakinara

    Suggestion Few opinions on test server balance and attributes

    I would be totally fine with some form of health regen being introduced for all classes - but imo please dont base it on hunger (i hate hunger, might as well delete sprinting and jumping with how fast it drains your hunger). If everyone had health regen though, that would further amplify the...
  9. Dakinara

    Suggestion Few opinions on test server balance and attributes

    I agree with this in general. If anything is a problem, it is that kiting and kiting while healing is too easy sometimes (especially against certain classes with no cc), giving healers time to regen lots of mana in 1v1 fights, not that healing is too strong on its own. This is compounded by...
  10. Dakinara

    Suggestion [General] - NPC Combat Class

    If all else fails, I will hang around and "stand guard" ... and put up signs "your tax dollars at work". Every public works project needs people standing around, after all.
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